#1 By: Cory Doctorow, December 19th, 2013 12:16
#2 By: Joseph Baum, December 19th, 2013 12:56
That is insane. Wow. Serious dedication and smarts on that creator's part. I wish I had that kind of skill. I wonder what's next on his list to create? A turing complete computer in Minecraft? (although, come to think of it, hasn't that been done already?)
#3 By: Jason Andresen, December 19th, 2013 12:59
I'm guessing he built that world using a worldgen type mod and some kind of script. I was hoping it would be some crazy piston monstrosity that didn't use command blocks, but it's still impressive.
#4 By: David Forbes, December 19th, 2013 13:37
I had a feeling that it would be a creeper.
The number of blocks used to build this tells me that DO loop blocks are sorely lacking from Minecraft.
#5 By: Jason Andresen, December 19th, 2013 14:45
Vanilla Minecraft has extremely limited automation. One big issue is that command blocks cannot affect other command blocks. Something like a simple counter that isn't hardcoded is extremely difficult/impossible. You can build counters with redstone circuits, but getting the result into a command block is not possible AFAIK.
Plus, command blocks are cheating already. There are a number of mods that could have made this much easier/faster/more elegant/buildable without going into creative mode.
The design in the video takes a fairly simple concept and basically copies it for every single voxel in the build area, which is why it has such a crazy amount of duplication. It's spooling out each chest into a huge line, and then doing a quick compare to see what kind of block is in each spot and feeding that to the command block. The framerate suffers because vanilla hoppers are horribly coded.
#6 By: Cory Doctorow, December 24th, 2013 12:16
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