Brief history of grid-based dungeon crawlers

Yes it did. I think it was not 50/50, but you can certainly recruit some:

The game on the screenshot is Ishar 2, I played quite a bit of it. I think it’s not bad, but by today’s standards it’s probably lacking. A lot of wandering around and killing, not a lot of roleplay. Don’t expect an Elder Scrolls experience here.

But it does have a certain charm, I think. It’s impressive how much they could do with the resources at the time.

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