Do you know these adventurer's terms: charisma, chutzpah, clean one's clock, and (my favorite) clobberin' time?

Chutzpah was a Player Character attribute on the old Paranoia RPG back in my day (may still be, in newer editions, dunno). I always remembered that the rulebook I had defined it as “the quality of someone who kills both parents then pleads for mercy because they’re an orphan.

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