Holodeck-style VR "taking shape"

We’re almost there anyway. Hell, using an Oculus Rift with two camera’s (there’s a vid of someone who does this using two Logitech webcams and a full IR motiontracking suite, but you can improve this using a couple of laser projector/kinect base stations which project on a pair of specially coated sunglasses (John Carmack was kinda working on this, but he was thinking of projecting directly on the eye … I think my idea is safer and actually easier due to the trackability and constancy of using a well-defined surface curve)) for the visuals, use any of those moving floors (that old-school VR type ball you walk on or the movable tile floor) and use compressed air bursts or better yet sound waves for force feedback and you’re practically there.

To be honest, I’d be surprised if such a rig wasn’t actively being integrated or at least designed/developed in some lab somewhere. As Gibson said, the future is here, it just isn’t equally distributed.