I was never particularly good at math, and I’m lazy even to this day, preferring to spend more time on things I’m already good at rather than to develop new skills.
IMHO that’s not a good place to be in. I’ve been spending the past few years being an amateur at burlesque dance, aikido, pole dance, and now circus arts. It’s been fun to use the techniques of learning I picked up over the ten or so years I spent becoming a pro-level artist. I leave my ego at the door because I know damn well I am a beginner at these things; I have learnt to excel at one thing, and I know that if I’m willing to put in the effort for several years, I can be decent or even amazing at other things, too. But I will have to endure a thousand tiny failures along the way.
When you die in a game, no one is there to tell you how your work could be better. You’ve simply failed. People tell me you learn the rules of games like Bloodborne. Articles promise me the game itself will teach me how to improve, but I don’t believe them. Every failure brings me no lessons – just shame and humiliation. Ridicule from other fans, even when I succeed.
You do! The game itself even lets other people leave notes for you. And you can do the same. Your character will die, again and again - and wake up none the worse for wear, aside from losing a handful of blood dollars. If you’re the least bit attentive to the level design you will know damn well that you’re about to walk into a boss arena, and if you have enough blood dollars to worry about, you’ll turn around and go spend them before running back to that arena and getting your ass handed to you a dozen times in a row. Or you’ll just shrug and walk into the boss arena, just to see what it is and start to figure out how its attacks work. Die, respawn, run like a maniac past the minor enemies along the shortcut you’ve opened up to the boss arena, and die again. With zero blood dollars in your pocket, so there’s nothing to lose, except the time it took. Maybe look up some strategies on the wikis. Maybe just throw yourself against the boss again and again until you learn all its attack cues well enough to dodge out of its way and repeatedly stick your weapon in it. Probably from behind.
Personally, I think Bloodborne is a great way to learn to quit caring about failure. And maybe to learn something about the transience of all things. And something about not investing your ego in your successes or failure, either.
Also I am pretty sure that nobody is going to ridicule you for dying in Bloodborne. From’s games are infamous for being about repeated failure. I’ve talked about my playthrough on Twitter, including my many deaths, and I get nothing but sympathy from my friends. And strategy advice.
Is this really learning? Or is this being hammered down, until you give up a part of yourself?
Yes. To both.
Is this a part of yourself you need? This fear of failure so strong you never try things you might fail, even if they’re utterly lacking in any consequence? What have you not done because this fear kept you from making the many mistakes required to master something?
When I got into the animation industry, I was subjected to incredibly harsh criticism of my drawings. It was pretty discouraging sometimes. But over time I learnt to detach my ego from the drawings. And when I did that, I started getting better much faster.
Go forth and make mistakes. Make many of them. Make them in matters of little consequence; make them in serious things. There is always a way to carry on. Analyze your failures, instead of hiding from them: what went wrong? How can I reduce the chances of this mistake happening again? Keep it in the back of your mind as you try again. Perhaps you will make the exact same mistake again and again. Perhaps you will never make it again. Either way, there are other new and exciting mistakes to make. Eventually, though, your mistakes become so subtle and esoteric that very few people but yourself could detect them, and you have ways to recover from them quickly and easily. Until you find a way to make yet another one, because you’re still pushing into new territory.