Or the recent Hardspace: Shipbreaker, where you take perfectly good spaceships and chop them into bits for recycling, while trying to work off your debt to the mega-corp that literally owns you. (You win by forming a union).
Yes, it should just feel like work, but somehow I find it relaxing to pick the optimal route of chopping, disassembling, and deactivating each ship.
The music is some nice low-key sort of Firefly type stuff:
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