Strobe? There’s no flashing light so I guess you mean the tweening frame rate… which I guess is in keeping with an element of the beat… sometimes, maybe.
I’m watching it again with this in mind but I think perhaps the frame rate drop and increase from shot to shot within the same sequence is supposed to be slow-motion?
But even then there are shots within sequences which go from about 8-10 fps to 12-16 fps and then all the way up to about 24 fps without really implying slow motion. I think they just concentrated on the most visually arresting shots for higher tweened frame rates, like the first cat on dog attack… there are even shots where the blood spurts are tweened at a high frame rate (18-24 ish fps) whilst the underlying layer of the booth dancer is tweened more slowly (at about 8-12 fps).
I don’t know if I’m just being super picky, like I said the animation is gorgeous overall but I feel like even for slow motion shots, a higher frame rate actually accentuates the slow motion aspect, rather than detracting from it… which is what I see here.
Mind you, I’m just getting back into mocha tracking in order to do a rotoscoping project and all I can see in the world is tweened movement… d_d