I worked at Sony PlayStation Europe (SCEE) from 1996 to 2013. What surprises me is that Sony has 30 years experience in the games industry. It’s got people who’ve grown from junior or mid-level positions to high and senior management. It’s actually managed to produce a lot of good games from its own studios and by working with other studios. And some not so good games too, of course. What went wrong here? My guess is some kind of groupthink around the concept.
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