There’s zero evidence that this is the case in Tomb Raider (2013), short of a rule that cameras can never face the rear of the female protagonist.
The example you cited was a six second interstitial, 12 minutes and 30 seconds into a 6 to 8 hour game. And as tiny as that was, I don’t even agree that it inappropriately highlights the rear. Let’s compare.
This is on screen for literally six seconds. Count for yourself in the original source video.
This is on screen for (apparently) the entire length of a dialog tree:
These seem to be radically different examples, so much so the former is barely an example at all.
And that, to me at least, undermines the credibility of the person doing the arguing. A lot. Like… a lot a lot. Maybe opinions vary, I dunno. Maybe the goal is so important that it doesn’t matter if the examples chosen to support that goal are sometimes contrived, exaggerated or even flat out wrong. Make up your own mind.

