Taking the 6th edition of post-apocalyptic vehicle combat game Car Wars for a test drive

It’s obvious that the mechanics of the original Car Wars were inspired (for better or worse) by those of Star Fleet Battles (a very fiddly Star Trek themed space combat game that was popular in the late 1970s and early 1980s) – the “impulse point” system of SFB where ships had various abilities to move and maneuver relative to each other was very reminiscent of the later Car Wars. And like Car Wars it had the “feature” of growing from a relatively simple initial game to one including dozens of supplements, each adding new rules, which made things woese.

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