The Outer Worlds remaster announced

tightly-written RPG

Highly disagree. The first planet is deep, really deep, with actions that have impact and a good story. The further you move the less story you get until the last “planet” is a single settlement. Additionally, playing it on console you’re subject to bizarre story forks due to bad writing, like on the second or third planet you cannot choose to help the rebels or even have both sides talk if you made a completely arbitrary and unrelated dialog choice an hour of playtime earlier to someone who never interacts with the leaders or community in any way. Even the official boards commented how it made no sense and most people used a console command to get around it (which non-PC people cannot use).

Wasn’t a bad game though, all said, but I paid $20 for it and felt I got about that out of it and can’t imagine ever playing it again.

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