
Not that.
The problem is we have a highly tuned internal system to save us from poisoning, so when what our eyes see and inner ears sense don’t match up, millions of years of evolution say “must have been what we ate”, and work on a quick removal of stomach contents.
That limits games, it limits design, the hardware limits things like turning speeds (mostly solved now), but I think we’ll need much better batteries, and far efficient hardware, to get to a point where it’s like wearing glasses. Even then you’ll have to work within the constraints of VR, AR does remove some of the issues with movement, but it has its own limits.
The game looks like a N64