Why video game eyes are creepy

Not sure I quite follow you. Are you saying that when people look at the camera they look less lifelike than when they’re looking at something else? A blank stare has to do with a lot more than the eyes. It’s a whole facial-expression thing.
Animation is neither here nor there. A character who looks quite realistic can invoke the uncanny valley simply through bad animation, and vice versa.
The point of the article was that the eyes were not realistic because of a lack of sub-surface scattering, whereas it’s the lack of a reflection that’s the prime culprit here.

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