A game where Character Creation is the Whole Game

Must be the UK edition…

Space Opera had a character creation system where the character could die during generation.

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Ah Traveller. The only game where you could die during character creation.

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Well, if you really pee-off the GM while rolling up a character in Paranoia

(Or more likely, Friend Computer will just make you wish your entire clone line had died in the vats, pre-mission. Same difference.)
(Especially given the failure rates on experimental proximity-sensor tacnuke grenades.)

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Not that game, but the second one they mention…

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