Originally published at: Activision's "River Raid" is still a great play - Boing Boing
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I love that game. It’s a brilliant bit of game design and programming for a platform that was notoriously hard to code for. The use of randomly-generated terrain makes it feel so expansive, but it’s only 4K of 6502 code.
It was written by Carol Shaw, one of the few female programmers in the game development industry at that time.
For those of you who don’t have an Atari 2600 and the River Raid cartridge, here’s one of the many places online where you can play it in emulation:
I had this game for the Atari 400, with slightly better graphics, same game play. This and “Joust” were my favorite arcade-type games for the 400.
This was one of my favorite games on the Commodore 64, along with Rock N Bolt (mostly for the music).
I never played that one. I thought at the first look of a screen cap it looked similar to Intellivision’s White Water - which was a pretty fun, albeit challenging game. You had to raft down a river, and then pull off on the sand where you could do a puzzle to win a golden idol. Or you could try to cheat and steal it, but if you did you probably would get an axe in the back of your head, or die from the river being more violent.
Oh! I had it on the 2600, it never occurred to me that it might be on the 400! (to be fair to myself, I only recently got a 400!)
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