GM POST ONE
Although you come to this place from widely diverse backgrounds, all of you find yourself now in the same location: Tredroy.
This is hardly surprising, as Tredroy is a natural attraction point for flotsam. Sited at the junction of the Lorian and Blueshoal rivers, on the three-way border of Cardiel, al-Haz and al-Wazif, Tredroy is a city divided in thirds both geographically and politically.
North Tredroy is under the control of the Caliph of al-Wazif, West Tredroy is ruled by the Sultan of al-Haz, while East Tredroy lies within the jurisdiction of the Prince of Cardiel. The city is managed, sometimes smoothly and sometimes uncomfortably, from the neutral ground of Council Island.
Although legal codes and social norms vary sharply between the three sections of the city, Tredroy is a vibrant trading town throughout. Goods constantly flow downriver from the trading hub of Gebel Thamad into Tredroy, then continue east down the Blueshoal River to the Mare Medium. A smaller flow of traffic comes north along the Lorian from western Cardiel.
Each of you has found yourself in East Tredroy, short of cash and in need of a job. Fortunately, Tredroy hosts the longest-established mercenaries’ guild in Ytarria. The lively nature of Tredroy itself combined with the constant flow of river traffic provides steady employment for people willing to get their hands dirty and not ask too many questions.
After registering at the Mercenaries’ Guild, you were told to go to the Valley Inn on Lion Street and ask at the bar for Cedric. On arrival, you find a picturesque and respectable riverside establishment in a prosperous neighbourhood just east of the Merchants’ Bridge. After asking the barman for “Cedric”, you are directed to a table in a dark corner at the back.
[PLAYER CUE: describe your entrances, in order of whoever posts first. i.e. first up enters and sits at an empty table, second is directed to a table already occupied by the first player, etc.]