@nimelennar @Daaksyde @Mitchell @William_Holz @daneel
GM POST THREE
As the dark of the evening closes in, one of the stablehands begins harnessing a pair of horses to a small covered coach. The barman indicates that the coach is for Lord Aronn.
“Are you gents okay to handle the coach yourselves, or do I need to send one of the boys with you? You’re okay on your own? Good; just hand off the coach to the stableboy when you return.”
At the appointed time, Aronn appears. If anything, he looks worse than before; he leans heavily on a thin black staff as he drags himself towards the coach. He is black haired, tall and slender; you see that he wears a loose suit of black silk underneath his cloak. There are dark circles under his eyes, and his breath rasps in his throat. He pauses as he reaches the coach.
“Good evening… gentlemen. As your…employment…begins tonight…so do…your wages.” With that, he hands each of you a gold mark; the coins are fresh and clean Megalan currency. The gold is reassuringly heavy in your hands.
Ranar takes the driver’s seat on the coach, while the rest of you fall in to walk beside, clearing the foot traffic from the path of the coach. Aronn directs you to head directly towards the Governor’s Bridge, cutting through downtown. You travel west along the waterfront for a short distance, before turning south onto Bridge Street. This takes you past the Hall of Justice to Trinity Square, outside the cathedral and monastery. The cathedral is a magnificent sight; over a hundred feet tall, it is supposedly outmatched only by St Peter’s in Megalos.
The city is crowded and lively, although the manicured trees and paving of Trinity Square is a place of relative peace. Throughout your journey, Aronn remains quiet and hidden within the coach, curtains drawn.
As soon as you turn west down Lorian Street towards the Bridge, the clamor of a downtown evening resumes. Humans of many nationalities press in from all sides, along with a smattering of goblins, dwarves and halflings. Passing the guild halls of the physicians and heralds, you come to the Governor’s Bridge, just south of the East Tredroy docks.
The bridge is a large covered structure, more building than roadway. About twenty Cardien guardsmen control the eastern entrance to the structure, closely inspecting eastbound traffic but waving the westbound traffic through with no more than cursory surveillance.
Inside the structure, a row of magical lights down the centre of the roof provide illumination for a vivid scene of traffic both idle and purposeful. A row of shops selling overpriced snacks and knick-knacks lines each side; some people dawdle amongst these shops, while others purposefully march to the other end of the long bridge.
At the western end, around forty stern faced Hazi guardsmen manage a moderate queue of travelers waiting to enter al-Haz. You park the coach at the end of the queue, and settle down to wait. It looks like it should be no more than a few minutes.