Originally published at: https://boingboing.net/2018/10/23/slack-running-on-a-nintendo-sn.html
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This is a really cool project, but as it’s been getting more press, the headline has become a little twisted. It’s actually using Slack to update a file that’s being read by the game in the same manner as the satellite updates; the game isn’t actually running Slack.
From the article: “Every time a new message is posted, it will push the new broadcast files into a directory that is monitored by bsnes-plus which will receive them as satellite data.”
Oh, that Slack.
Slack running on a Nintendo SNES emulator
As far as I can see from the write-up, there’s no way to pipe the Slack data over Satellaview Broadcast binary files to actual Satellaview hardware.
Still, neat half-measure.
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