I think a lot of it is also just filler created by game designers and who couldn’t figure out how to make a more entertaining game experience.
“Economics has happened to Planet Zoo” is the real gold star-winning sentence in the article.
No disagreement; it’s more like the two points are complementary. Gamers will grind for points, so developers get away with putting in grind instead of fun.
W h a t ?
When life gives you lemons you start growing sugar cane, selling lemonade, and then buy up lemon groves. As your market share grows you buy out competitors, release an artisanal and organic line. Finally with your market dominance you slowly raise prices and retire to your private island. America F yeah.
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