But there is a new version. 3.6.0. Sure, we felt abandoned, but they came through (and there are already a few clever tweaks I have seen). I too have spent thousands of hours on a game I have yet to win.
Fallout is my jam.
I’ve played them all deep. Word.
3.4.1 is the only version I play. There be er was another update.
(And Nethack 4 is a heretical fork)
Slash’EM is fun, but yes. All forks are unclean. I’ve taken to playing on the public servers again.
Hexen works with Doomsday Engine. As long as you have the .wad files.
edit proper name and link. and yes it does work with it.
I’m sure this has already been said, but I’m feeling energized:
If you haven’t tried it already, you might like ADOM (Ancient Domains of Mystery). It has some plot and storyline and consistent bits, but still lots of replayability. (I haven’t played the latest version, but sunk thousands of hours into older DOS versions).
I have a ton of old abandonware that I break out now and then. Nice to be able to re-obtain some of it on GOG. I’m looking forward to replaying the Dark Sun games, but haven’t had time yet. Did play a bit of Temple of Elemental Evil and Planescape: Torment last year though. I’ve also played F117 recently, that was some nice nostalgia. No modern flight sim can compete with the feel of the old Microprose ones, although the graphics are worlds better. Also been playing some Sub Command, soon it’ll be time to break out Silent Hunter III and Harpoon again.
I loved F117, but I was 5 in 1991 when it came out. My dad got a copy from a friend at work, complete with a xeroxed complete manual, which you needed for the copy protection - but I didn’t understand that at first. If you didn’t enter the copy protection info from the manual pages, you could still play a demo mission. I couldn’t figure out how to take off, but I spent hours taxiing around the runway blowing up the other planes on the tarmac (I did eventually figure it out, probably a year or two later I would guess).
I remember seeing this a lot:
Overload looks pretty good, definitely captures the feel, although I like the design aesthetics of the original much better. My complaint would primarily apply to a big-budget “official” reboot. I do forget how much indie development goes on these days.
Pfft. The control scheme for Fallout 1 is truly obtuse (I died to the goddamn rats a good dozen times until I gave up and googled a build). But if you’re willing to give it time, Fallout 1 and 2 are absolutely brilliant - difficult - computer tabletop games. There’s even a brand new total conversion for 2 that adds a 20 hour story. Or try FOnline (I recommend FOnline2 - most active). These run even on Pentium II potatoes.
I have been meaning to try again, eventually. These are useful suggestions. I haven’t played 4 yet though and I do want to get to that one.
Thanks. I downloaded a demo of Hexen II from them. Unfortunately, my memory of the game is a lot better than the reality.
I still fire this one up occasionally, when I’m in the mood for some relaxing slaver-slaughtering.
I personally love both XCOM II (The original, though the modern remake is also excellent), and Dune II. Dune II was, I think, the first real DOS game I played coming off the Amiga. I replay those about every 18 months or so when I feel nostalgic.
Speaking of the Amiga, probably my favourite Amiga game was the bloody awesome Mechforce.
I’m happy to report that there’s active work on porting mechforce to modern platforms:
I used to play Warcraft 2 as recently as 2014. Then a housemate told me about Steam (at which point I realized I lived under a goddamn rock when it came to gaming). So I signed up, then purchased and downloaded Civ 5.
Do I need to say anything more.
I have an expansive, wonderful Steam library now and someday I’ll get around to playing the other 90% of it.
If you like XCOM, OpenXcom is worth a look.
Requires an actual copy of XCOM to pull assets from; and is designed to be a fully faithful engine re-implementation(unless you activate some mods, which are supported but not required), so it’s close to 100% gameplay identical; but stability and assorted plays-nice-with-non-antique-systems features are vastly better.
Here you go.
I highly recommend Starflight to anyone who missed out on it. It’s the game that No Man’s Sky promised to be.
ETA: Better video
I’ve had the original xcom installed on every computer I have owned in the last two decades.
Also, the original Syndicate is a blast.
I wrote a patch for NetHack 3.4.1, and submitted it to the Dev Team. It was rejected.
Its only function was to make it so that a grid bug, when confused, could only move diagonally, instead of only being able to move in cardinal directions. (And it enforced this restriction both for monster grid bugs, and for the player if polymorphed into a grid bug).
Note that grid bugs have only a single hit point, and virtually every way to confuse a monster is highly likely to cause some health loss, so it was actually pretty difficult to confuse a grid bug without killing it. But still!
Diagonal, man. Diagonal.