Originally published at: https://boingboing.net/2018/07/13/adobe-to-announce-photoshop-fo.html
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Nothing like a bit of motivation to get them off of their asses.
I don’t really trust Adobe to manage desktop Photoshop at this point, so I’m dubious about what they’ll come up with for iPads.
It’s also really unclear to me what “iOS Photoshop” even means. It can’t be a direct replacement, so it’ll be a new thing, and there are lots of ways that could be interesting or good, but we’re talking about Adobe, so what I expect is something designed to lock you into subscription services and expensive clip art, bah humbug etc.
If they’d done this two years ago, it’d be the standard graphic app that everything else was judged by.
Now that we have Procreate, Clip Studio Pro, ArtRage, and Affinity, Adobe’s just the clunky old fogey that can’t get a paint app right.
I’ll never buy another Adobe product. They cripple old products by releasing new, paid subscription versions of their software that do essentially the same basic things as the versions they replace, even with Acrobat. The hassle I had buying an upgrade from LR5 to LR6 for a relative was unbelievable; I’ve had an easier time buying real estate.
Not “my aspiration is to make the best creative app possible.”
Not “my aspiration is to make the most stable, bug-free software possible.”
But “my aspiration is to get these on the market as soon as possible.”
That’s Adobe.
Photoshop Touch was great, but Adobe pulled it in 2015 and replaced it with their horrible fragmented app-ecosystem that tried to coerce you to use their cloud services. I keep an iPad still running iOS 10 so that I can use Photoshop Touch (the 64 bit upgrade to iOS 11 would kill it). I think Adobe realized they’d given up too much value by releasing a full-featured, cheap version of Photoshop. What came after really was utter crap.
And the updates, the endless updates, and the updates to the updater that you need to update before the updater updates anything.
Hideous product.
There have already been several adobe photoshops for the ipad.
Three ios app have born that moniker if i’m not mistaken.
The key word here is “FULL”, but that is a tricky word with a kitchen sinker like photoshop. the 3D tools? the animation tools? the vector tools? smart healings and content aware fills? it is the fatty swiss army knife. sure the saw sucks but you have a saw right?
Affinity has been killing it. seriously this company.
Procreate is great.
Concepts is another worth watching and checking out, i know people who have bought an ipad pro 2 for this app which is no small $.
Matt w/ ArtRage will always have my support, i’ve been behind them since Kai’s Power Tools and MetaCreations. ️
What’s killing me right now is that I swore I would never subscribe to CC and would switch to Affinity as soon as opportunity allowed. But I’ve just gotten a client whose art has to be translated into Arabic, and literally the only art software out there that can render paragraphs of Arabic text correctly is Adobe Illustrator CC, to my knowledge.
Always a bad sign when your company looks to Microsoft Windows for inspiration on how to handle software updates.
I was wondering why the Photoshop splash screen was still black & white in 1990. Turns out that a color video card/monitor was optional (and expensive) on the Mac II, which was sold through January '90.
They were GREAT.
Adobe is sort of an interesting company that way.
As a software company they are almost impressively bad; but when it comes to certain specific capabilities(that are, obviously, software) they are sometimes the only game in town, the best option, and/or invented the town.
If you want an installer that doesn’t horribly violate platform conventions in a variety of deeply unhelpful ways; or think that maybe, given the years-long head start flash could have been made safe before HTML5 mostly made it irrelevant, though; not so much. In such comparatively common and general-purpose areas Adobe is almost astonishingly hopeless.
Sort of like SAS. I’ve been told by some of the users that it’s totally essential to what they do and so on; but when interacting with it purely as a piece of software I’m always reminded of Ulysses’ “Its shaped from Divide metal, not with care and strength; but with hate.” assessment of how something was constructed; but with more emphasis on the ‘crude’ and much less on the 'effective.
You hit the nail on the head there: Adobe’s software is riddled with bad UI changes, spaghetti code layered on top of ancient engines. but man, they are still the king at PostScript and at doing CMYK. And Flash could have remained relevant longer if Macromedia had remained independent and not gotten sucked in. Sure, Macromedia had its faults, but it did do some great stuff like Fireworks as well. And Dreamweaver was one of the better WYSIWYG tools.
I still have Adobe on my work device because the company has a license for it, but I have long since moved on to Sketch and Pixelmator for my personal usage.
Oh, the glory days of Peak Macromedia. I used to run a large design agency that exclusively used Fireworks (much to the dismay of Photoshop users) for web layout – it was really the perfect tool for it back then. It could do things I always wished Photoshop/Illustrator could do, like switch between raster and vector on the fly, or export slices of an image with a click. It was a beautiful piece of work and I haven’t touched it in years.
I remember attending the last FlashForward festival when Macromedia was still independent; the Flash devs gave a presentation on the wonders of the upcoming Flash Light (which they predicted would be the standard UX on all handheld devices) and said that the future of Flash wasn’t on the web, but in animation for TV and feature film. At least they predicted that part correctly.
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