While I do think there should be more female protagonists in video games (and female protagonists that are not dressed in essentially ribbons and belts to maximize butts and breasts), I think the rant is equivalent to yelling into the void.
At some point, creators assign gender or sex to their characters. Video games have a unique situation where they often allow for customization, and some games let you select a gender, which involves a different voice (if voiced, which almost all games are now).
However, often storylines are written from a gendered perspective. If you're playing a female character, should you be threatened with rape by the villains, for example?
Dark Souls works in either gender because there's not much of a story, and there's no gameplay difference. You can choose different grunts. A game that is story-focused, though? I can easily see where stories follow some gendered perspective.
Ideally, video games would offer unique perspectives and stories depending on the gender of your character, when you make a difference. Some games do this already, where your character is propositioned by NPCs, but in general it's very "light." I'd welcome a significant change, although I'd be curious whether this would still fall under claims of misogyny. If the story changes to reflect the POV of a female character, does that send a message that "women can't do what men do?"
I see myself as a feminist, but part of that is recognizing that there are differences in gender.