Of course the industry isn’t interested in women. They aren’t interested in men either. They are interested in workers. Coders. Developers. Animators. Environmental Artists.
They’re not going to hire someone who shows obvious talent and has loads of experience just because they’re a woman, and they have plenty of statistics to prove just that. I mean, on average, women programmers are making more than men, even if they only consist of 4% of the industry.
Nobody said anything about joining any industries, not even you. You said go program your own damned games, I said go knit your own damned sweater. If you don’t have the skillset or temperament, my demand is no easier to accomplish than your demand.
I don’t even understand what your point is here. So you have a link that shows women are a minority of all staff, and are much worse paid as artists, animators, audio designers, and game designers - all of whom have a lot more to do with whether female characters show up in games than coders, you know - but thankfully not the tiny minority of women coders.
That shows the state of the industry isn’t something likely discouraging women from participating? It justifies your attitude saying that if women want to be represented in popular culture, they should just figure out how to create it all on their own, rather than thinking maybe the existing industry should acknowledge them?
I don’t even understand what your point is here. So you have a link that shows women are a minority of all staff, and are much worse paid as artists, animators, audio designers, and game designers - all of whom have a lot more to do with whether female characters show up in games than coders, you know - but thankfully not the tiny minority of women coders.
My main focus originally was programmers, because thats the industry that I know. Programming is the main driving force behind video games. Everything else is aesthetics. And yes there is a tiny minority of women coders in video game development because they are a tiny minority of women coders in general, which was my original point.
It justifies your attitude saying that if women want to be represented in popular culture, they should just figure out how to create it all on their own, rather than thinking maybe the existing industry should acknowledge them?
I already explained this to you. There aren’t that many female programmers. And the current industry is acknowledging them by paying them more.
I know I said I was done posting in this thread, then you replied, said I was a bad man!
A. stalking? you craze. If you mean that I replied to you in more than one BB post, yeah… I was reading the Zimmerman thing too… scrollup bro, I posted in that b4 you ever did…
B. Logical fallacy? Because someone else called it a non sequitur you figured “must be one”? That’s some fine thinkin there, fiiine thinkin. Oh yeah. It almost was a non sequitur, but only almost and not the logical fallacy sort but rather the literary device sort. I wasn’t commenting on the subject of your post, I was commenting on your post, wherein you advised the lady to shut up & make her own if she didn’ like what was on offer. Silly!
C. The textile industry is male-dominated bro, always has been.
Except this entire discussion is on aesthetics - whether characters are written, rendered, or recorded to seem female. Programming doesn’t actually come into it at all if it’s separated out from art and game design, and your own link shows the industry is not keen on women artists or game designers.
Likewise, people shouldn’t complain about regressive gender attitudes in Japan because there are some cultures where women can’t even hold public office. And really, people shouldn’t complain about that either because there are even worse cultures where little girls are routinely sold into sexual slavery.
Basically, if you’re not worse off than every other person on the planet you should just shut up and be grateful for what you have.
I don’t have epilepsy - I understand that the frequency of flashes has a lot of effect there - but have sensory issues. Stills work well for me, but stills might not work here. I don’t know really.
Your post started off talking about how nobody does this sort of thing to Tarantino, Lee, McCarthy, Murakami, or Abrams. If video games being unfairly singled out wasn’t actually part of your point, you might have considered not devoting the whole first of your two paragraphs to it.
I guess it must have been yet a third series of videos by that name I saw then, as I didn’t see a single positive example that didn’t fall equally fowl to the very tropes being decried. All I was subjected to was a shopping list of myopic, biased, spuriously cherry-picked gripes that demonstrated an absolute fundamental lack of any kind of knowledge or understanding of the materials being criticised on the part of the author. This together with constant factual inaccuracies, “disapproving sneer” and “right because I said so” attitudes employed as evidence, and the stripping of any kind of relevant context so as to literally create the problems in a vacuum. And all of this masked behind a façade of pseudo-intellectual psycho-babble. (Touché)
And it’s a pity because as a developer, I’m always interested in ways that I can make games better and broaden their appeal. I would love to know how to write better female characters and was hoping for some positive ideas and insight. I guess I can’t have been the target audience of the series though, as it has so far brought nothing of any value to the discussion.
But I guess that’s just misogynous “mansplaining”, so I will take my leave. Good day.
You miss my point… I’m not talking about game versions of other art, I am saying that I see games as art in their own right and I firmly believe in freedom of the artist to make art as they see fit.
I don’t think anyone is arguing for legislation to mandate that games all have equal female representation, merely that it’s disappointing when a company designs a big-budget game that lets players choose from a variety of characters but limits those choices to males for no good reason.
A game is a fundamentally different art form than a novel. You couldn’t switch Harry Potter for another character (male or female) and still tell the same story, but obviously that’s not the case in this game or you wouldn’t be able to choose a different character at all.
I agree it’s disappointing (or stupid, as I put it) and if I were making the game I’d allow you to play as an intersex toaster if you wanted to, since it’d probably only server to increase sales.
For me, in the end, it’s all an abstract playground anyway. I’m in no way passionate about the story or characters of a game. I skip all cut scenes. I just want the game dynamics to be fun and hopefully to give me a few lulz.
The elephant in the room is the free-to-play plague. You’re talking about the gender of AAA game characters, but that’s just details compared with survivability of big games vs shitty mobile/Facebook money-pumps. And no, adding more empowered females into AAA games won’t solve this problem.
The developers responded to the controversy yesterday. They were a bit vague and it is likely translated, so its hard to be certain, but it sounds to me like if there is any character customization in this game at all beyond choosing armor and weapons it may be a lot more limited than some have assumed.