I’ve played this, it’s very clever and relies on spoken communication. You are the comm officer on a spaceship, and you intercept a distress call from a crewman trapped on a space station where the crew have mostly become zombies. He uploads the sensor sweeps and schematics of his station to you, and you must use voice commands to guide him away from the monsters and to a safe area.
It sounds like a good concept - I just hope it’s better written than Robopocalypse. I really wanted to like that book, but I couldn’t even finish it.
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