Real and lasting damage? Like the 90% of murders in the United States that are committed by men? Is that real enough, and damaging enough for you – or is that just another gender stereotype misrepresented by those with an agenda?
Gender is not destiny, not by a long shot, but it is the source of some of the deepest fundamental differences that humans have. Race, religion, culture are incredibly superficial in comparison to gender.
So when I read the above article:
For my sister, and so many girls and women like her, the gaming marketplace begins and ends with these mainstream visions of gaming, and the mainstream stores like Game Stop that sell them. “It’s obviously for boys. The nudity of course, but even the colors. From what I see, they mostly hire boys.” We discuss the posters and cardboard stand-ups we’ve seen in their windows: stubbly white men cradling bricks of oily black weaponry, or half-naked voluptuous women with pouting, glossy lips inviting the onlooker to ogle. Be the hero, over and over again, in a million monochrome worlds: crush the bad guy, fuck the woman, do a whole lot of shooting in between.
Is the answer:
- Change GameStop to be free of guns and violence and explosions and action movie tropes and sexualized women
- Have a different section of GameStop which offers games that cater to different tastes, somewhat like Barnes and Noble has a Romance Novel section (among others)
- Open a totally different store that caters to women’s videogame interests exclusively
I think the real answer is none of the above, but a fourth option: smartphone and tablet gaming unencumbered by these dumb real world constraints. Pretty much every game mentioned in that article would run fine on a modern tablet or smartphone – Cooking Mama, Never Alone, Gone Home, Nintendogs, Animal Crossing, Journey, Transistor etc. In fact, most of them exist in one form or another in the iOS App Store today.
Today’s smartphone is literally a computer from 2007. And that gap is closing every single day; performance has doubled every generation of iPhone, such that today’s iPhone 6 is close to 8 times faster than the 2011 iPhone 4 – and today’s iPad Air 2 has 8 times the memory of the original 2011 iPad. As far as we have come, that is just the beginning. The next iPhone will (effing) finally have 2 GB of ram, and be significantly faster than the already blazing fast iPhone 6. I’m not even sure there will be a generation of consoles after the PS4 and XBone, and perhaps… good riddance?
Instead of waiting for – let’s face it – the entrenched, ossified, “hard core” console gamer culture to adapt to them, women should be embracing the smartphone and tablet worlds (as gamers, as game authors) that are already sweeping the whole world away in front of them. No weird nearly-all-male GameStop vibe, no posters of hulking men with black glistening guns and scantily clad damsels in distress, just infinite choice presented in a completely judgment free, totally egalitarian, digital App Store.
The whole article speaks to the need for a new gaming mainstream. Rather than changing the weird “mainstream” gaming culture of the last decade, why not embrace the new mainstream gaming culture of app stores smartphones and tablets that is already (mostly) here, and still forming?