Drum gets left behind, since any magic is to be surreptitious.
Other than that, he’s an unarmoured mercenary. Spear and shield shouldn’t be too out of the ordinary. Everything else comes with (unless the powerstone on the necklace is conspicuous).
ETA: I just started reading character sheets.
We have a character with both the “curious” and the “impulsive” disads?
BTW, re: encumbrance. Up near the top of the first page of the character sheets you can see encumbrance levels. Being overly loaded up reduces move and dodge, increases hiking and fighting fatigue, and penalises agility-based skills such as climbing, swimming and fencing (so low encumberance is extra important for Nicolas).
Your sheets are (now) set up to calculate encumbrance with weapons but without rucksacks. Thanks to the weight of his armour and shield, Ranar is at light encumbrance even if he leaves the rucksack behind. If you went out with just armour and pick (no pack, no shield, no crossbow), you’d be at no encumbrance.
Just an incidental note, since we’re headed out at night: Banestorm elves and dwarves are no better at seeing in the dark then humans are (night vision is common amongst dwarves, but not universal, and many elves are able to magically enhance their night vision). Goblins, OTOH, can see perfectly in anything short of pitch-black.
I was thinking Nicolas has been in Tredroy for a bit longer than most of the others. Long enough to have done a job or two and have a small room, but not long enough to be all that familiar with the city - if that’s ok.
In which case, his backpack and bow will be in his room already.
And some Quirks:
Detests Knights
Money burns a hole in his pocket - Nicolas rarely holds on to money for very long, unless he’s saving for something specific. And even then the longer it takes the more likely he is to dip into his “savings”.
Always knows where the exits are, it’s the first thing he looks for in every location.
Takes up space - Nicolas never just sits, he sprawls
Edit Could I do a flashback to have a word with barman to try for some more details about the job,
Ah, okay. You were replying to my action where my character was thinking about summoning mice in vengeance for the barista’s disrespect, and I was just making sure you didn’t think he’d actually done it. Or, at least, not yet.
@Wanderfound: I don’t want to make a separate post for this in the narrative thread, but Hawk will ignore Morton and keep trying to listen for information on Lord Arron.
Okay, I’m confused here. Who is this Pasha al-Paradin? Is he someone distinct from the Sultan? Or are the citizens happy with how the city is being run but not the country as a whole?
The Sultan Mamoun al-Mansur (officially) rules al-Haz, although his Viziers may hold more power in reality.
Officials appointed by the Sultan are called Pashas, with their rank denoted by horsetails (i.e. a “Pasha of one horsetail” is of fairly low rank). West Tredroy is ruled by the Pasha of Three Horsetails, Khalid Abdallah ibn-Ali al-Paradin; Pasha of One Horsetail Hassan al-Qawi commands the guards at the Grand Mosque; etc.