Seedship is an absorbing text game of stellar colonization

To Serve Man.

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Good Ol’ Planet Cueball where the Cosmically Enlightened, Post Singularity folks hang out

and yet that planet sounds like a deathtrap.

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But I was happier with this one.

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Oh, come on. I got everyone killed and still got 1400.

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I beat your score

Edit:

VICTORY!

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My ship broke. :crying_cat_face:

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Ha! Mine succeeded and boosted the cultural database.

(Or so it claimed. It probably astroturfed a bunch of fake reviews in the db saying that it was great poetry, the very best! How would the corpsicles colonists know any better?)

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It’s a twine game without a NW.js wrapper so you should be able to save the HTML file, install twine and SugarCube, and import the HTML file to get a pretty good look into what’s going on.

On that note, the SugarCube developer is really active (though a bit cranky at times) and available to answer developers’ questions both on the twinery forums and on the code repository.

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Bravo, I never actually managed to kill everyone.

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“The bartender’s smile widened. His ugliness was the stuff of legend. In an age of affordable beauty, there was something heraldic about his lack of it.”

Neuromancer by William Gibson

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Woo hoo! I made landfall with only 20 survivors on a nearly perfect planet.

But only made it to Neolithic age due to cultural DB destruction.

Edit - replayed the last round and got down to TWO people…

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Two people, and your final culture is “Warring States”.

I think your colony is doomed.

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Many were increasingly of the opinion that they’d all made a big mistake in coming down from the trees in the first place. And some said that even the trees had been a bad move, and that no one should ever have left the oceans.

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None of us are going to be allowed to work for Elon Musk.

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Your loser planets would be best served by pre-emptively surrendering to mine.

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Oh, high scores as well (pardon the length I was playing on mobile). The important number is 12951

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…and their names were… Adam…

…and Steve.

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Probably made in Twine then as SugarCube is one of the ‘languages’ the editor gives you to build with. Super handy and an open source thing.

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