My kids had a ball with Lego Star Wars on Xbox 360 (the one that combined all six movies into one game). That’s the only one we’ve done so far. My kids are still a tad young for the Indiana Jones and Harry Potter franchises, and the other Lego titles don’t actually interest me so much.
They really like Portal and Portal 2 as well.
I may eventually get an XBone, or maybe a PS4, but I’m in no hurry. I don’t have any particular brand loyalty as such. My wife had a PS2 when I met her, and I’ve played a couple of games on it, but I never got around to getting a PS3. Once I was introduced to Halo in 2003, I had to get an Xbox. But none of the launch titles for the Xbox 360 interested me particularly, so I waited most of two years for Halo 3 to be released before I bought a 360 (the attractive Halo 3 edition, as it turned out).
That console is six years old and still works fine. I had to send it in for some covered warranty work (the E74 code) which took a few weeks to fix, but other than that it has given stalwart service, though the kinda puny 20GB hard drive did fill up pretty fast.
Captain Optimism that I am, I thought I’d give the green box a noble semiretirement and get a new Halo 4 edition 360 when that came out last year. So far that new Xbox has performed perfectly well (though the Halo 4 game itself I find quite a disappointment). Since my current Xbox is relatively new and the Xbox 360 game library is deep and rich enough that I’ve still barely scratched its surface, I’m in no hurry to get a new console. I’ll happily wait until a new title stokes my interest enough to warrant getting a new console, the way Halo 3 did. I suspect that may not happen until Fallout 4, however.
As far as launch titles go, it seems to me that by their very nature they’re going to suffer a bit, for a couple of reasons. Number one: the hard rollout date for the console means a hard rollout date for a game that wants to be a launch title, whether it could really have used some extra development time or not. Also, it makes sense that the games will improve once the developers gain more experience with the strengths and limitations of the new hardware architecture.