If you like this style of game check out Martian Dice. It has a similar level of difficulty to Zombie Dice, but you start your turn rolling all 13 dice, attempting to abduct humans, chickens, and cows while avoiding the army tanks. Iāve played both and prefer the Martians. PEW PEW PEW
For me all you have to say is ādesigned by Steve Jacksonā. I assume this is the same Steve Jackson who wrote the Sorcery! series of books, which Iāve just discovered, to my great delight, has been adapted into an interactive game.
You are more blessed than you knew, because there are in fact two completely different game designers named Steve Jackson.
Youāre thinking of the British one, who did in fact write the original Sorcery! game-books (and whose digital adaptations are in fact brilliant).
The American Steve Jackson, whose company publishes Zombie Dice, is probably best known today for the card game āMunchkinā. In the 1970s through the 1990s he was better known for his tabletop RPG work, particularly the āGURPSā system ā but his more recent (and much more lucrative) work in making fast, accessible card and dice games has largely eclipsed that.
Pshaw. Next youāll be telling me that the British beer enthusiast Michael Jackson and the guy who recorded āThrillerā are two different people!
Seriously, though, thank you for that. I vaguely remember the āGURPSā system, and itās really cool to know who was behind it.
I like Zombie Dice, and itās fun, easy, and portable. Itās definitely a lightweight casual dice game though - there arenāt a lot of real choices to make, and you have to wait for everyone else to take a turn so thereās a little downtime. The game is quick enough so thereās not that much downtime, of course. Martian Dice gives you the same sort of thing. Dungeon Roll is something else in the same vein - multiplayer solitaire, very light, simple choices in a cute theme in a neat container.
However if you want something with a little more meat, Iād suggest you check out my game Ninja Dice. Full disclosure that Iām the designer! I made Ninja Dice to plug a few of those issues mentioned above. ND is fully interactive (you donāt wait for a turn, everybody is usually playing); thereās a bit more strategy involved; and thereās a unique mechanism in play where the dice location/orientation after they fall are part of the game. Plus it comes in an adorable plushie Ninja head/dice bag thing. ND is kind of a āmediumā casual dice game. We just released it and I had a blast playing with folks at PAX East last weekend.
http://boardgamegeek.com/boardgame/136587/ninja-dice
But, if you are looking for something in the ālightā casual dice game family with games running very quick and very easy, Zombie Dice is definitely something you should check out. Itās fun and easy to pick up and available pretty much everywhere that sells games.
I was in a game store and impulse bought this on Sunday! We havenāt played a full game yet, but, it is pretty fun!
Zombie Dice is one of my go-to āfillerā games. It can get a bit old if you try to marathon it for hours at a time, but itās great in-between more āseriousā games / when you only have a shorter time to play.
Good to hear you found Zombie Dice fun. The game has done amazingly well for us, selling roughly 200,000 in the first four years of its release. Weāve even expanded the game with more dice for everyone who wants to make things just a bit more violent.
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