Bethesda reveals latest Fallout game

I think much of the hate was around the dumbing down of the dialog trees and emphasis on building (which I found enjoyable but I understand why people may not like it - it can definitely be cumbersome on the best of days). And of course since it’s a Bethesda game it’s riddled with bugs.

I still enjoyed the hell out of it and put in hundreds of hours between the main game and it’s expansions.

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Well shit, that’s what I have Goat Simulator for!

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One thing I loved about New Vegas is the fact that the dialogue changed if you did a build with low Intelligence (from being shot in the head, perhaps?). But here’s the thing. If you¹ want to play New Vegas, the game is still there. Play New Vegas (I might do so, tonight). Just like a movie adaptation or reboot you¹ don’t like doesn’t ruin the still extant original, Fallout 4 can’t ruin NV. I enjoy it, because I recognise that it’s it’s own game. No game is going to be perfect for everyone, but there’s no need to disparage something that other people like, unless it’s seriously, problematic in a real world social sense, at which time, address those issues.

I find Minecraft boring, but apparently, other people love it. Good for them… For them it’s a great game, and I am glad it exists. It’s just not my cup of tea.

¹ Generic, not specific you.

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There’s a difference between disparagement and criticism, mind. Not saying people should lose their shit and spout insults, but I don’t think “real world social” problems are the only time to be critical. Especially when it comes to Bethesda; who have the resources to improve their games however they like.

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More over these criticisms have been widely applied to Bethesda games for a long while. Certainly at least since Oblivion. And while there’s been a bit of back sliding in regards to story for Bethesda. The short comings have just become more and more apparent as multiple other producers have just out done them. When studios with fewer resources behind them produce very similar games. That are more stable, more engaging, and just do more interesting things narratively and game play wise.

I think maybe some people didn’t find a lot of the interesting things. My main intent in playing Fallout 4 was to explore once I had become enough of a bad mammerjammer to walk the wasteland with veritable impunity. There’s a lot to find.

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i like counterstrike and half-life custom servers where you can just run around and play w/ other people and chat and there isn’t much goals other than playtime…I don’t really enjoy spending hours alone in digital forests…

Have you tried Survival?
OMG its so fucking hilarious!
Ammo has weight! You get tired and have to sleep! You have to carry food and water, like a real survival game! AND you get sick, and parasites, and you have buy/create drugs to make you better, and they make you tired/weak as you heal! No fast travel, and no saves, only when you sleep. Its so good! LOL
Suddenly bloatflies are lethal! And you spend so much time trying to find a puddle to drink or a random mattress to nap on, its hilariously good!

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I see a lot of people didn’t like the building aspect of Fallout 4. I also didn’t. The thing was, I realized quickly you just didn’t have to do it at all. It was a totally optional sideline. I’ve played through it lots of times and only really built things once. Other times when there was a quest that gave me control of a new settlement I just put two turrets down and never came back (I felt bad about leaving them defenseless).

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I like building a homebase for all my stuff (power armor’s gotta go somewhere) so one colony with an abundance of mutfruit, corn and tatos… because you can run through adhesive pretty quick, and those are the building blocks. Red Rocket works well for this.

The rest of them I will get to if I am bored. I haven’t gotten bored, yet.

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I’ll have to start a new character and try that. It sounds like it would be too much like getting lost in the woods in real life, though! I play video games sometimes to escape the physics of real life. But, I bet it adds a whole sinister crazy-hard vibe to the game.

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One thing I came across is the ability to build enough water purifiers to basically never run out of money. I built like three or four of them at the river in Sanctuary and every day or so 30 or more Purified Water units would show up in my toolbox or whatever it is in the town. Just keep selling those as they appear and you will have the caps to buy whatever awesome guns or stimpacks or bottles of whiskey you’d like. It’s kind of like I was a small business owner in Fallout, but really didn’t have to do much work other than building the purifiers.

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All I can say -
Spray and Pray
(and lots and lots of .45 ammo)
You can get it from Cricket.

Unless you’re trying to get all the achievements. (That goddamn “Benevolent Leader” achievement in particular.)

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Considering trying one of those mobile hot spots. I have known a few people using them of late. Generally they have had decent results for gaming. However one did manage have it over heat and die.

Witcher 3 you can spend hours alone in a digital forest. If you’d like. But for the most part it’s the sort of thing where you wander into a digital forest for a specific reason and stumble upon something with a shockingly complex plot.

That’s one of those things though. Even with a couple of turrets you get constant notifications that the settlement is under attack. Certain npcs are constantly generating randomized fetch, escort, And rescue missions. However much the building was or was not fun, or was or was not well executed. It’s bolted to a bunch of poorly executed mmo style grind mechanics.

So to a certain extent you cant ignore it. Cause the game is constantly saying “hey these guys need something”. “hey there’s an emergency”.

Grinding for materials so you craft things you can grind for materials! Crafting that only leads to more crafting. ENGAGING.

Exhibit A:

Don’t ever talk to me again. I don’t need your gatekeeper bullshit.

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You can enjoy something just find and still criticize it. And there’s a world of difference between that and gate keeping.

And to your own point. Disagreeing with some one is neither bad nor gate keeping.

Since you obviously can’t respect boundaries, I will point this out one last time. After this I will be going through the mods:

In other words, no, means no. Period. Is that clear enough for you?

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Or play like i do, i always set my carry weight to something insanely high so i can just play and not worry about inventory management, and when i needed to craft something i’d use the console to give myself materials. Typically don’t do this in most games but i’ve found it essential for Bethesda’s games, as i find the inventory management part to get in the way of enjoying the game.

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