Door Game Meta Topic

The GM just had a babby, tho. All is forgiven.

Unless you hate babbies. Eh, Otromiguel?

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Heā€™s a principled traitor. Also, you were always a profitable ally.

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Heā€™s still lurking occasionally.

@Donald_Petersen I should add I always had your back, honest guv. I only wanted to get Pedge killed.

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Aw, I know ya did. And for what itā€™s worth, though Iā€™m certainly not opposed to playing a villain, Iā€™m constitutionally incapable of being a rat bastard.

At least, not on purpose.

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After all, ichor runs thicker than water in most species.

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I recently caught a bit of The Great Escape on TV (Iā€™ve watched it countless times) which, combined with this talk of saboteurs and rats, makes me think that maybe the setting needs to be changed for this type of game mechanic to really work.

Imagine a game where itā€™s basically the set up of the film - the players are all in a prison and from different backgrounds, and total cooperation is required to escape (but thereā€™d be the option to go rogue, like Steve McQueen does at first). Missions along the way would be solving all of the problems, like in the film, and building the tunnel (or whatever chosen method) without getting caught. You have to interact with the guards to get items through pickpocketing and blackmail (like James Garner) and thereā€™s a risk of spies and informants (although there werenā€™t spies in the film, and that kind of takes away from the uplifting spirit-of-cooperation theme that makes the film so great).

The setting is changeable to anywhere, I had thought a space slaver camp in Charybdis maybe; keeping the WW2 setting would be just as interesting but spies and double crosses would be more appropriate in a space prison. The BDW setting would work too.

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Badass Space Felons! The Dragon, of course, being the name of the lockup (and/or its chief warden).

LOVE IT!

We begin today.

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I am at work, working (cough) on maps of Sri Lanka that I scanned a couple weeks ago, which I forgot to mention is also what just inspired that idea - using maps in the game to plan the escape routes and so on (or, doing what Steve McQueen does in the film, escaping to recoinoiter and purposefully getting caught to bring the information back inside). But it also makes me think of The Bridge on the River Kwai, filmed in Sri Lankaā€¦ Badass Bridge Builders of the River Kwai?

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gender equity environment

Ā 

Especially important if you need enough hours to keep your Gender Equity card.

Charybdis is like Starship Troopers, everything including showers and prisons are gender-neutral.

(I do take the point :wink: )

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ALSO LOVE IT. So many good ways to layer the mechanics - perhaps three factions: prisoners, informants, and guards. Prisoners have multiple routes of escape to progress toward, greater involvement on a single task can be easier to detect, detection by guards resets all progress made, +1 GRIT if you can eat 50 eggs, the works. Informants are prisoners for all intents and purposes, but missions that they join are hampered instead of improved by their presence (which wonā€™t be immediately obvious in the results). Guards can observe the yard, walk patrols, restrict rations, etc. each of which makes certain things more difficult for prisoners while opening up opportunities elsewhereā€¦

Gotta say, this idea has some legs. Plus a great opportunity for a GM to binge watch prison break movies.

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Jeez, I barely had the time to play BSD2! I canā€™t imagine how much it would take to actually run the game.

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Iā€™m very keen to run one, but itā€™s not happening soon. Work, travel, and family obligations through to Sept donā€™t give me enough reliable stretch to host without interrupting the flow.

So if someone wants to run a summer game, step up.

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We may say youā€™re a dreamer, but youā€™re not the only one.

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My headmeats have been gnawing on a few ideas, and finally whittled them down to a single one. If anyone else has something in the works (any progress on the great escape concept @penguinchris ?) , raise a pseudopod now and Iā€™ll put it on the back burner to simmer. Otherwise Iā€™m going to run a game early in 2017.

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God, he hopes so. At least the bathroom renovations are done.

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Well, I did watch the movie again if that counts as progress (with someone who hadnā€™t seen it!)

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Donā€™t feel too badā€¦ I was playing but I think my character got nuked from orbit because I forgot to respond.

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Well, the Door Game sure is Meta all right. I wish I werenā€™t finding myself so low on Narrativium. Iā€™m failing hard.

Well, lemme see what I can do.

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I sssssugesssst sssssome cloaca jokessssss.

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