Originally published at: http://boingboing.net/2017/08/03/java-ported-to-commodore-64.html
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Yes, but Why??
ETA: That is amazing though, I had always considered Java to be too inefficient to run on anything older than a mid-90s desktop.
because some programmers are just pure evil bastards.
gotta give em credit when they manage something like this though.
A JVM without GC is an evil thing indeed.
As a Clojure hacker, the thing I value most about Java is the rich ecosystem. The idea of a JVM that can’t take full advantage of that ecosystem saddens me.
This is going to date me terribly, but in the 1980s, it was quite common to use virtual machines on 8-bit computers – the UCSD Pascal system used a virtual machine called the p-machine that allowed compiled programs on on system to run on another, exactly like the Java JVM. I’m not sure if there was ever a Commodore 64 port, but there were certainly Apple ][ and Commodore Pet ports, so it would have been completely feasible.
Yeah so? Java was originally designed to run on small devices, and it tells me that millions of devices do run it every time I do an update.
However. for perverted awesomeness I think I’ll see if Pocket Smalltalk will run on my Palm IIIe.
Another good product would be Java Grinder from Michael Kohn. Been around since 2014. https://www.mikekohn.net/micro/java_grinder.php
He got java running on Commodore 64 (help from Joe Davisson) and other platforms
Nay, billions!
Just because you can…
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Ah hell. Just keep it in the lab.
Another bytecode-based virtual machine from that era was the Z-machine that was used for Infocom games such as Zork, Planetfall, etc.
But even with the Z-machine, Zork had to be split into three separate games to fit it into the constraints of 8-bit systems.
Wasn’t it more to fit the constraints of the floppy disks? (Also, money.)
They say that they did a rewrite from the original version:
‘ZORK: The Great Underground Empire - Part I’ …was developed by the original authors based on their ZORK (Dungeon) game for the PDP-10. It features a greatly improved parser; command input and transcript output files; SAVEs to any device and file name; and adaptation to different terminal types, including a status line on VT100s. Note: this is not the FORTRAN version that has been available through DECUS. This version has been completely rewritten to run efficiently on small machines - up to 10 times as fast as the DECUS version.
…ZORK runs under RT-ll, HT-ll, or RSTS/E and requires as little as 20K words of memory and a single floppy disk drive. The game package, consisting of an RX01-format diskette and an instruction booklet, is available from Infocom, Inc., P.O. Box 120, Kendall Station, Cambridge, Ma. 02142."
So Java is finally being used for its intended dolphin?
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