Originally published at: https://boingboing.net/2020/08/19/mystery-australian-skyscraper.html
…
The game is very impressive, but I had to chuckle at the Donner Pass concrete railroad tunnels through the Sierra Nevada having condo facades mapped on them because the Bing Maps showed buildings there and the software just guesses unless it is one of the high quality downtowns/airports.
Can only do so much with the underlaying data. And if the data says there is a 300m building in a residential neighborhood, you get a 300m building.
Microsoft used OSM data for the maps, and this seems to be a side-effect of some bad data (corrected three monts ago on openstreetmap, BTW). See way 712475718 and it’s history (couldn’t include the hyperlink for some reason) on openstreetmap, which shows that it was erroneously marked as 212 stories high.
Seems like Microsoft botched already the Embrace phase of their EEE-strategy!
THE STREUTHEST HOUSE
What does this mean?
Sometimes map makers put fake streets on their maps to catch other map sellers from selling their hard work. Maybe this is something like that?
They’ve accidentally leaked the soon-to-be-constructed Murdock Obelisk and Protein Recycling Plant.
Flight Simulator’s London scenery was mostly left untouched by humans and instead is just AI blobs and generic buildings from what I understand (the PC I built just for this title is in the shop), and instead a London scenery pack is for sale by a third party.
It’s frustrating and interesting, MS is leaving London “broken” so a third party can make money fixing it. This for a title that costs $160 for the premium edition.
No worries! It’s the Unseen University tower in Bugarup.
One of my amateur radio friends lives in Fawkner. Thats probably just his new HF antenna.
Just looked up videos of the Disneyland and Disney World castles in the simulator. Kinda blobby as well. They’re among the most photographed locations on the planet so you’d expect plenty of photogrammetry data to be available already. It was also interesting to see that at Disneyland it still shows all these backstage facilities that got ripped out years ago to build the Star Wars Galaxy’s Edge area. The bing data used to generate it must be somewhat old.
The Oldest House, a featureless paranormal skyscraper
+
Streuth, the classic Australian exclamation.
It looks like one of those tall aliens from Warren Ellis´ comic book.
Sorry, that is in Manchester
Fawkner and Sydney Rd are not a good way to get access “Downtown”.
My concern is about the agreements with 3rd party devs. Obviously at launch MS agreed to leave London alone to give orbx a chance to sell their scenery pack… like an exclusivity agreement. Is orbx going to be happy if MS fixes the base London scenery and their own pack’s sales stop? It is really in the developers best interests to not “fix” in the base game and let people continue to buy scenery.
I’m also concerned that there will never be a freeware community that would offer me fixes for my local scenery. With past titles that was the only way my small city could get attention.
But FS2020 is a paradigm shift for me for sure (and I’m overly excited). Before simmers didn’t have a lot of the finer details, now this software has every detail on earth and is one of the big selling points, but most of those details are actually weird blobs when up close… Uncally Valley meets “be careful of what you wish for”.
My guess is that is solidly outside the HOA limits for structure height…
Meanwhile, in Flight Simulator 2004, in South America … a 60,000 ft spire, with a 100,000 ft sinkhole right next to it: