Strategic butt-coverings in video-games

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Motion capture captures the movement in space/time of a number of points on the body. Which are then mapped onto a character that has its own shape.

Just like Andy Serkis’ corpiform := Gollum, similar hourglass figures notwithstanding.

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The market is getting flooded!

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Well, I was kind of joking…

A difference I’ve noticed with the current crop of kids (at least mine) is their attitude to having their parents see them watch something like that. Hell, I just to get extremely embarrassed when I was watching TV with my Mom and a tampon or douche commercial came on. These days I’ll walk into the play room (where the TV is) and my son will be watching lesbian sex on OITNB and he’s all casual, like “hey dad. Want to watch with me?”

You’re ignorant of context if you think that’s the case.

No, it doesn’t. Lara’s pants are tight, are mostly soaked through and clingy (with blood/water), and she spends a lot of the game crouched over in little tunnels and grunting hauling herself up ledges. She might be one of the only videogame protagonists with thigh gap. When the game’s not like “look at how this girl gets pieced/pummeled/grabbed/crushed/abused” it’s like “damn, don’t she look good, though?”

I mean, it’s not as porny as the original TR, but it’s still very much treating the protagonist as eye candy for the male gaze, and doing this while simultaneously causing her to grunt and cry and get stabbed and being really very concerned with those moments is one of the more deeply creepy things about gaming in the last 3 years.

Lets not confuse making progress with being free from error. Just because the new TR isn’t AS porny doesn’t mean it’s NOT problematic.

Again, you don’t get a trophy for not being horrible, but when you are horrible, you do deserve to get called on your awfulness. Anita’s calling out awfulness. That’s invaluable.

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…and here we see that you know exactly what I’m talking about.

…and to re-iterate, being better than 5 years ago doesn’t mean you’re good enough yet.

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It never good enough until body fetishes were completely absent form the medium.

If pants and a tank top is “porny” to you then what is good enough?

EDIT

And what are you getting this opinion from? Because it’s not any media outlet I can find including Feminist Frequency, who says[quote]2013’s Tomb Raider reboot gave us a new, and at least superficially more human, Lara Croft. Gone were the cartoonish features and Barbie doll proportions of the legendary adventurer. The new Lara Croft looked like a real person. The story half-heartedly tried to make her act like one, too, showing her feel guilty about killing a deer early on, but Lara’s internal conflict was quickly swept aside as she became a walking arsenal, slaughtering enemies by the dozens with bows, pistols, shotguns and other weapons.[/quote]
It’s a violent game, but it’s just not porny. Even the single most controversial scene in the game deserves a content warning but is not exploitation.

I never said they were. In fact, I said

But regardless, your question is fundamentally and deeply flawed. You ask “What is good enough?” as if there’s some magical thing that a game dev team could do to portray women fairly and thus be entirely free of criticism. It imagines that there is some checklist somewhere that just isn’t being shared with everyone, that if only we meet the requirements on this secret invisible list (presumably held by Feminists somewhere, probably on a Coast), then we can stop talking about what people are doing wrong when they portray women in video games, that then we can just not worry about it anymore.

But that misunderstands the criticism.

Don’t ask “What do I need to do to be good enough?”

Ask instead “What can I do to be better than I am today?”

This isn’t a purity test that you need to just find the right answers for and then you will pass, it’s a skill that gets better with practice and that you are never, ever perfect at. The job of critics like Anita is by way of metaphor the job of the lioness - target the weak points in the herd. Without someone pointing out the flaws, the herd just gets fat and dumb and lazy. The stronger the herd gets, the more shrewd the lioness gets, but there is always a hunt, always a kill, always that give and take of problem and solution and new problem and new solution.

You can be the cleverest, fastest, most agile antelope and still have an off day, twist your ankle, and wind up in the lion’s mouth. It’s not really the job of the lioness to compliment the antelope on how it’s not being dumb and lazy today. It’s more the job of the antelope to be as good as it can be, and to hopefully be lucky. There’s nothing you can do to avoid ever being subject to criticism. There’s nothing you can do to be “good enough.” You will fail. You will be wrong. You will not get a cookie when you don’t do things that are dumb, and you WILL get criticized when you do something that IS dumb.

There’s only things you can do to be better.

And one thing Tomb Raider could’ve done to be better is to put Lara in something that doesn’t make her a protagonist with thigh gap.

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As many people as they can. Companies don’t make decisions in order to objectify women, they make decisions based on what will make them the most money. And I’ll bet they’ve already done their market research and found that their target market likes butts and the people who like their games but don’t butts will probably buy their games anyway. So prominently featuring women’s butts is a very low risk-high return decision.
Marketing and free market economics. Not sexism. Instead of blaming developers she should blame consumers for buying what they do.

The first doesn’t exclude the second. Indeed, in a lot of ways, it encourages the second. And vice versa.

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[quote=“Daedalus, post:368, topic:72494”]
porny
[/quote][quote=“Daedalus, post:369, topic:72494”]
good enough
[/quote]You brought these up, I made a snarky comment back and then I edited it to contain some amount of content. But your lecture points to one thing[quote=“Daedalus, post:372, topic:72494”]
The job of critics like Anita is by way of metaphor the job of the lioness - target the weak points in the herd. Without someone pointing out the flaws, the herd just gets fat and dumb and lazy. The stronger the herd gets, the more shrewd the lioness gets, but there is always a hunt, always a kill, always that give and take of problem and solution and new problem and new solution.
[/quote]This is both the flaw Tropes vs Women in Video Games has, and what your criticism has. You are not pointing out the weak points. Anita is glomming onto a very well worn and well earned target and not bringing anything to the modern day where her criticisms should be. You are throwing out words that are not supported and refusing to support them any further. If a lioness is the one in the weeds chomping on the antelope, that puts you in the position of the male lion hanging back and having a sweet mane you make sure everyone knows about. Anita’s biggest impact was the attention she has gotten and that attention has spurred action from both crazy male gamers and female artists to create change and to move things forward. Just pointing back at the past and assuring people it’s still a problem is not criticism.

Also, the fucking definition of a thigh gap is to not had your thighs touch when your feet are together. It’s a body type that is rare, and became a stupid fetishized craze on social media. There is zero goddamn evidence of Lara Croft’s latest design having a thigh gap, it’s a fabrication that can’t even be proven because there are no “porny” pictures of the character by the publisher. Having a gap between your legs with your feet shoulder width apart is not unrealistic.

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oh shit, how did i miss this one.
i’ll be right back.

ETA

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Well if she wants to do a video about how various market segments are sexist I’d watch it but it would probably be pretty dry.
I don’t mind her taking issue with sexism, it just ticks me off that she’s blaming the wrong people. Like as if publicly traded companies will make decisions that will make them less money.
Chicken farmers don’t go free range out of the goodness of their hearts, they go free range because that’s what consumers demand.

Um…the gender dichotomy in butt-coverings IS a weak point in the portrayal of gender in video games? Every one of her videos is pointing out something that could stand to be improved.

If you can’t see that, then I think you might be one of those blind antelope.

Nah, in this analogy, I’m just an antelope with some scars who respects the lioness.

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When given the choice between what’s right and what’s profitable, there’s only one moral choice.

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Don’t be naive. It’s the companies job to sell games. The morality decision is with the consumer.
A company can only be moral as long as it doesn’t cost them money. If they stop making games that their target market wants then they will lose money, people will get laid off and the company would probably get sued by its shareholders.