Tantalum, a beautiful, browser based ray-tracer

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Works in Chrome, no love in Firefox…

I’m running Chrome and get “Your platform does not support the draw buffers extension. This demo won’t run in your browser.”

works in FF v44a developer’s edition

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strange it isn’t working in FF 44.0a2 Developer’s Edition on my Mac.

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Win 7 64bit work computer. also a2 (although, I need to restart to update – perhaps it wont work then)

Edit: still works…

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And for what it’s worth, these two show that everything should be hunky-dory:

https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/webgl-draw-buffers.html
chrome://gpu/

Won’t run on my kindle paperwhite.

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Interesting overlap with the work of Nicky Case: http://ncase.me/sight-and-light/

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