What if "Papers, Please" was a Game & Watch-style handheld liquid crystal game?

Originally published at: What if "Papers, Please" was a Game & Watch-style handheld liquid crystal game? | Boing Boing

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That is very impressive with the complexity of the screen for an LCD game. Good jerb!

Is it heartwarming or damning that more love and care has been put into deliberately terrible UIs by a single indie dev than you get from a substantial portion of the UIs you are actually supposed to seriously interact with?

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