That is exactly what I was questioning. The issue with data is always that it can be interpreted differently based on perspective and criteria. Additionally it can be easily corrupted when it is “polling data” as people then can answer the questions with a different idea of what is being asked.
At work we had a gallup survey every year a long while back. And one question was “Do you have a best friend at work?” and the numbers were abysmal. Essentially most people said on the answer scale 0-5: 0. Because most people thought of it as “My best friend does not work here.” But that wasn’t what they were asking…they wanted to know do you have a work “best friend” someone you can confide in and seek help from.
Asking me have I been annoyed or come across “tools” in Hearthstone is different than asking me if I have been harassed. Because I personally wouldn’t consider the emote function as harassment…mainly because it is negated so easily.
Now Warcraft would be a different matter. Because even if I mute, block, unfriend a player…said player can still grief me in game by camping me on a PvP server, or stealing farm mats from me or kills, etc.
It would be interesting to get more in depth as to what they asked, how the phrased it, were there followup questions or explainers/examples given…etc.
I will defend Hockey only in that fighting is WAYYY down in the NHL as they have begun to phase it out of the game and removed it entirely within the NHL playoffs. In professional sports there is “gamesmanship” going on, rightfully or wrongfully, and it absolutely is/can be considered harassment. But I draw a line between athletic sports and gaming “esports” in this way…I am a fan of the Patriots, but I do not play professional football. So I am by definition disconnected from what happens on the field for players and what I enjoy as a fan.
In gaming…we are both spectators AND participants. Which brings a very different level to things. I can watch the Overwatch League sure…but I also play the game itself so I am much closer to the ground as it were to what happens within the game’s environment.
I guess my point here (sorry for perhaps rambling) is that gamers should be far more acutely aware of their words and actions within the game and should be far more sensitive and responsible in how they conduct themselves. I am not happy when Player X on an NFL team is guilty of domestic assault, but it isn’t going to change me watching the sport nor rooting for the team as a whole. I have no real effect on what goes on in that player’s life and for the team. But as a gamer, I do control how I interact with my fellow gamers and what I contribute to the community as a whole. We all do when playing.
Short of it…gamers should be held to a higher standard. Maybe that’s just, like, my opinion though.