Dungeons & Dragons & Philosophy

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One game I played in would often digress into very long discussions about what would be the most moral action for our little band of adventurers. I called these moments “playing D & PhD.”

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Fans of philosophy and D&D should also take a look at Dresden Codak’s two brief parodies:
Dungeons and Discourse and a later follow-on, Advanced Dungeons and Discourse.

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Wait, no use of my most favorite and most deadly weapon, Syllogism Barrage?

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I should also have mentioned that, inevitably, the internet comes to the rescue of anyone actually wanting to try this. See Dungeons and Discourse, 3rd ed.

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And many others that explore this idea.

PLANESCAPE PLANESCAPE PLANESCAPE PLANESCAPE

PLANESCAPE

That is all.

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The Japanese have a word for this: chuunbyou, or eighth-grader disease.

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The dark mage has cast Zeno’s Paradox upon you. Before moving any distance, you must first move for half that distance.

I think that philosophy is just as useful for D&D as D&D is for philosophy.

Healer, quick, cast “sum of converging infinite sequences” upon me!

I once wrote an entire magic system based on Kant’s categories: Universal, Particular, Singular, Affirmative, Negative, Infinite, Categorical, Hypothetical, Disjunctive, Problematical, Assertoric, Apodictic. Everything I learned about being a philosopher I learned by being a DM. Sort of.

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