#1 By: Rob Beschizza, August 29th, 2013 13:00
#2 By: TheGlitchEcliptic, August 29th, 2013 21:56
I'm not sure you can describe him as having "endured".
#3 By: Donald Petersen, August 29th, 2013 22:02
Yeah, call me old and outta touch, but Pitfall Harry has more impact on my 21st century life than Sonic does.
#4 By: echolocate chocolate, August 29th, 2013 22:12
90% of the world wide web is Sonic fan fiction and fan art.
#5 By: Chentzilla, August 30th, 2013 08:17
We have an expression here in Russia for that kind of explanations, it's «притянуто за уши».
#6 By: TheGlitchEcliptic, August 30th, 2013 08:17
I suppose in the strictest sense, yes, Sonic's bizarre cult following has "endured" in the sense that they do still exist and are still active, even prolific in their efforts. I'm just not sure any of what they do can be said to be significant.
The difference, I suppose, is that Link and Mario have maintained a broad, positive, popular appeal, while Sonic has become something of a strangely persistant joke. He gets mentioned every now and then, remembered one might say, often derisively, but sometimes wistfully, touched with longing and nostalgia for better days.
Meanwhile, Link and Mario continue to develop as characters and icons, continue to innovate (albeit slowly and with minimal risk to protect the parent corporation's interests), and most importantly continue to have a larger cultural impact. They are not stagnating, nor are they relegated to a niche existence.
I suppose the biggest test of whether these characters have "endured" would be to ask the youth of the day. Round up a bunch of teens and little kids, and ask them to name various famous characters. I'll wager you'll hear Mario mentioned with the likes of Superman, Mickey Mouse, Pikachu, Yoda, and Spongebob as flagship icons and pop culture references. Link is a little less omnipresent, but he's still in a secondary tier of characters that are big names and major players, but not quite so universally everywhere.
But Sonic? The last time one of his games was successful was 2007, when they rereleased the original 1991 Sonic The Hedgehog onto mobile devices, selling 8 million copies, presumably to an older audience of nostalgia seekers. In contrast, the same year Mario & Sonic at the Olympic Games, a sad excuse of a video game that existed only to be a franchise tie-in crossoever, sold 11.31 million.
I dunno, man. You mention Mario and I think "public face of one of the oldest, most venerated video game companies and founders of the industry". You mention Link and I think "solid action platform puzzle adventure gaming with a strong pedigree". You mention Sonic and I think "Gotta go fast!", "Chili dogs!", "It's no use!", and "sad, pathetic laughingstock".
#7 By: WearySky, August 30th, 2013 09:16
There is apparently a Sonic project from THIS YEAR (featuring Jaleel White as the voice of Sonic, no less!): http://www.imdb.com/title/tt2622500/?ref_=sr_6
#8 By: ravenlunatick, August 30th, 2013 12:19
I miss Sonic soooo much. For the life of me I can't figure out why they can't make a decent Sonic game. Sonic Adventure 2 was one of the best games ever made. I don't know why they don't remake it the way they do Super Mario Bros for every GD console. Or they way they are doing Windwaker and Link to the Past for WiiU and 3DS respectively.
#9 By: Jeff Atwood, August 31st, 2013 00:24
How about some first person Sonic to wet your whistle?
#10 By: ravenlunatick, September 1st, 2013 10:07
See? That's what I'm talking about. I would play the hell out of that.
#11 By: Rob Beschizza, September 3rd, 2013 13:00
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