Badass Dragons of the Wasteland - Round 2

Wizard isn’t exactly sure how he ended up inside of LA. One minute he was in Riverside talking with Long Haul Raul (@Garg) about sniffin out gas and the size of Rust Comet’s rear, the next he’s waking up in his car next to a freaky-lookin feral kid, a big ol’ silver protuberance and a bunch of rough-lookin, trash-talking roadhogs. Raul keeps givin’ 'em funny looks and smiling at him every time someone mentions how big and spacious the Rust Comet’s rear is, but Wizard just ain’t gettin it.

Ah yes, the new quest. Squids, monsters, robots, backdoors, etc. Wizard’s done weirder (and more dangerous) things for less, he reckons, and the offer to see somethin’ new sounds pretty nice after a lifetime of seein’ new things. Plus, if anything is gonna need lots of gas, it’s that big silver protuberance pointing up towards the sky.

After a lot of thought (5 seconds), Wizard piped up, announcing to the little feral kid and his followers that he’d be tacklin’ mission 3 down at the Marina. Makes sense, really – Wizard, smart as he is, will no doubt be the only one capable of answering rimes, 'specially rimes about marry-time lit’trature.

Oh, and one more thing: Wizard made a deal with ol’ Raul to borrow a few LPs and make a few upgrades. @Garg agreed to loan him 3 LPs, which’ll be used on Light Plating, Window Bars and New Plumbing. Wizard promised him three sniffs worth of gas, or three shiny LPs, whichever he finds first.

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The way I view it mechanics have two options, unionize or offer VERY reasonable prices. I will go with the second since there don’t appear to be many UAW types in this crew. I will wrench any and all back to 75% health for 1LP. It doesn’t matter how beat up you are. If you need to be put back together you bring the parts, I’ll do the labor for 1LP.

Mechanics, if you wanna try to unionize and put together some pricing standards I’m all ears but until then I’m willing to make a deal that can’t be beat (short of doing it for free).

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Alright stretch, me and Baby have a few goodies we require before the next run.

First things first I will be needing one of those repair kits for 1LP
One chaingun for 3LP
A set of window bars for 1LP (can’t believe I didn’t think of those before this, can I buy more or does one set outfit the entire car?)
Some light plating for 2LP
A carbon fiber hood for 2LP
A plumbing upgrade for 1LP
And five higher quality replacements for 5LP

By my count I owe you 15LP

As long as we have a mule going into 1b I am willing to roll on in there. I want to get a look at Rex. Dog died out around St. Louie, ate some radioactive snausages, wouldn’t mind picking up a new pooch. Besides I couldn’t pass up a chance to see the Stark Skunkworks. Got to be all sorts of goodies laying around in there. I’ll probably leave most of the moonshine at home though. I don’t see how that will help us against the APCs.

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Hrmph. Alright, here’s some rules I’ll lay out for you.

  1. Purchased upgrades don’t count against your inventory, less it’s stated directly, like with the Mechanics who could end up with a fifth tire. For the mechanical upgrades, you’re basically just replacing somethin’ that’s already on your car. ‘Cept with things like chainguns, which you probably didn’t already have, but those aren’t going to be sittin’ around in your inventory either. You’re gonna want those bolted down onto your car or somesuch. So, iff’n somethin’ takes up inventory space, it’ll be said outright.

  2. You’re on the right track. You can definitely trade in shoddy parts as many times as you want to increase your EN, but it doesn’t stop there. Let’s say you’re really lookin’ to build up on SP. Well, it’s not that you’d want to put on two fancy lightweight hoods, but if you pay me 2 LP, I’ll give you a nice light hood that increases SP by +3. But you give me 4 LP, and I’ll give you a really light hood, and that one’ll increase yer SP by +6. You won’t be buying two, you’ll just be buying the next step up in quality.

  3. If you buy an item from me, it’s gonna be installed, and the old part that it replaced is going back into my junkya… er… stockroom. Let’s say you’re gonna buy a cone air filter conversion kit. Well, you ain’t just gonna keep the old cylinder air filter in yer backseat. Now, you may be out on the road, and you bust up some other car that attacked you, well then, you may just find that that car had an awful nice air filter like you’ve never seen before, and you just can’t help but want it. Well, if that’s the case,you can stick that part in your inventory. After the mission’s complete, you can have a mechanic take that one out of that car, and stick it in yourn. Or, if you don’t need the upgrade or can’t afford the mechanic, you can leave that part in your inventory for as long as you have the space, or trade or sell it to somebody else. Whatever. However, either way, once a part is installed, it can’t be traded to another player later.

I know that this is a new system, and it’s pretty complicated, but let me know if you have any more questions.

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“What good’s a reward if you ain’t around to spend it,” right? Yeah, I know why you’re here, Burton. Now you listen to me. If you had the ears God gave a walrus instead of two cauliflowers pinned to a pumpkin, and if you had a memory that didn’t wash itself out your SHITGO relief valve every time you made a left turn, you’d remember what I told you about your precious open road and that fat-assed Freightliner you’re so goddamned proud of, the one your ass apparently loves to kiss and give forth its precious bodily semisolids into.

How long do you expect to keep heading down those roads? Did you hear from the San Diegans what the state of I-5 is? Did you notice the rubble and destruction in your wake as you farted your way down Route 60? Have you seen the state of your rig? None of that shit is ever gonna get better. it’s all just getting worse by the day.

He says “material benefits.” Okay. Maybe surviving longer than another week isn’t material to Jack Burton, Jr. Maybe he just wants to outfit his truck with a zombie-launching trebuchet and write his name in spattered corpses on the chins of Mount Rushmore. Well, far be it from me to stop him.

Jane! Get over here.

That’s all very well and good for the Socialist Utopia we’re not actually living in right now. Everyone standing (or, to be honest, idling) here right now has lived a full decade of the apocalypse, both alone and in groups. You ask six of us what we think, you’ll get nine opinions. You’d have better luck herding cats, since cats will fit in a burlap sack. Not everyone here agrees with me about the long-term future of our world, let alone its short-term future, and I accept that. I believe I’m right, but I’m not gonna bust my ass proselytizing at you guys. You deserve to believe what your hearts and your eyes tell you, not accept received wisdom from some possibly hysterical convertible with a child to protect.

I asked you here, and you came… of your own free will. Any of you can leave of your own free will at any time… and you don’t need me to tell you that. You all have different strengths and weaknesses, and the more of you survive this mission, the more likely it is that my son and his father and I and as many as possible of you live to see a better life. I would try in vain to do it without you, though I’d much rather do it with you. But I will not presume to make you do it, nor will I tell you how to do it.

Jane, all the Drivers need mechanical help. Stretch knows it, and being 100% mechanical (and programmed by that sadistic fucker Fleetwood), he’ll ream us for every license plate his Recyclers’ Guild credential will allow. So our Scouts and Escorts and Mules need help from our Mechanics, and our Mechanics need protective services from the others. We cannot… we will not mandate how that works from on high. We’ll never get anywhere if the Scouts think the Mechanics are gouging them, while the Scouts are taking fire that otherwise would be landing on the Mechanics. Nor will any of us survive if the Mechanics start distrusting their Escorts… and their customers.

But they gotta hammer that out for themselves; they’ll never learn to trust each other if they’re forced to cooperate.

These are three difficult missions. We will face harder ones in the future… but we’ll also shoot some barrel-fish along the way. And maybe share some laughs. This is a trial by fire, and when we make it to the end… if we make it… we’ll have forged a bond that the Major would certainly recognize as strong and lifelong. Maybe we’ll part ways at Edwards. But if we get that far, every license plate in my considerable stash says that we won’t.

Jane, look at me. If you really, truly want us to succeed, you’re going to have to put yourself out there. It’s easy to sit back here and chirp “Mechanics should go here and Scouts should go there, and everyone’s gonna automatically cover each other’s bare bottoms, blah blah blah,” but these are grown-ass Drivers you’re talking to. They know what the score is, they can make their own decisions and forge their own alliances.

If you want to show how smart you are and whether that handbook of yours is worth the used Charmin it’s scribbled on, why don’t you take a handpicked crew down to the Navy Yard? You know this neighborhood better than I do, and I think you know exactly what kind of munitions are stockpiled there, as well as what we can actually use.

As for those of you like Mister Jack “What’s In It For Me?” Burton, Junior… I need you too much to give you my ass to kiss no matter how much you richly deserve it, and unlike some of you bastards, I’m not too uselessly proud to say so. If money is all that you love, then that’s what you’ll receive.

Twenty-five license plates to everyone who comes back from these missions alive and rolling under their own steam. Plus, another bonus: you guys already heard about potential salvage at the marina and the Navy Depot. Well, I happen to know of another stash inside the Skunkworks, very near where Stark kept his pet. And this expired Stark Industries employee badge of mine just might get you in there. And I expect you’ll like what you find.

So there it is, out in the open. These missions are all dangerous in different ways, but they will also be satisfyingly profitable for those of you who care. And if you help me get this goddamned rocket to Edwards AFB, you’ll find my gratitude knows NO bounds. You will profit heavily.

Even if you don’t come with me to Mars.

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I’m not sure what you’re saying, GoneVelvita, but that fancy talk reminds me of a hat my first wife had.

God, I lov’ed her.

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Now you’re talking my language. That Stark Skunkworks stash has my name all over it. Free repairs to whoever helps me get it.

While you’re workin’ on alliances and repair-for-protection contracts, keep a weather eye out for a link to the Round 2 Entry Form. Similar in layout to the first registration form, it’ll standardize all the purchases, exchanges, upgrades, and Mission choices you make.

Generally, we’ll try to post those sooner rather than later, but this has not been one of those Rounds.

It will be up sometime tomorrow, plenty of time before the polls close.

Excellent!

Louie (you don’t mind if I call you Louie, do you?), I think this is the beginning of a beautiful friendship.

Stretch (@jonaseggeater)
Repair kit for 4 LP
75% repairs gratis courtesy of Jack ‘Knife’
6 x 2HP repairs for 6 LP
1 x Carbon Fiber Hood (+3 SP) for 2 LP
3 x Plumbing Upgrade (+6 TQ) for 3 LP
1 x Part2xchange (+2 EN) for 2LP

Escorting Jack ‘Knife’ (@drman321) on Mission 1b.

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If it pleases yea gods to wait till the entry forms are ready before issuing the ALL HANDS ON DECK for each sortie, then I’ll not argue if you slackened the pace.

Compensation issues aside, I do appreciate the scale of this rig you’re all trying to jig, and as they say across the pond, “don’t serve no grey poupon before it’s time.”

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@funruly Junior, count me in for Option 1b - Skunkworks back door I never much liked the beach anyway.

@davide405 Clank, thanks for your kind offer. It looks like I was lucky last round and am already up to 75% HP. My EN is mighty low so I’ll be gambling, and upgrading my Hilux with high quality parts. I’ll ask for a discount next round if I make it.

@JonasEggeater Stretch your finest parts please! - EN +19 : 19 LP Total!

@Donald_Petersen Cougar, is there any benefit to having Rex as a pet?

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Cougar said
blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah

Cougar continued:

If money is all that you love, then that’s what you’ll receive.

Twenty-five license plates to everyone who comes back from these missions alive and rolling under their own steam.

Now, that’s what gets me excited.

ps- babe, I still don’t know why you ever left me, or why you ever refused that paternity test…but I still got the feels.

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this is my happy face.

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Good day Sir De’ath, and welcome to 1b.

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"Wizard, you filthy backseatborn hound! I should have guessed you’d slink seaward. Hey, now, don’t say I’m not appreciative. Couldn’t have made it out of The Baron’s Tailgate without that ridiculous ‘nose’ of yours. But there’s still the matter of your debt. Hmm? Wha that? Hell no, I don’t have it reversed. I bet you we’d never make that jump and…damn it, I guess you’re right. Fine, fine. Here’s your stupid plate. I hope you choke on it.

(I’m transferring his owed 3LP to Wizard)

Listen, I’m beat to hell. Let me convince one of these wordreaders to bang out the dents, then you want to join me for a ruckus run to the Marina? You look like you’ve got the intestinal torque to haul chain.

With my remaining 16LP, I’ll outfit myself as best I can. Might be my last run, after all, and I want the fanciest possible crapper-coffin.
4LP for the repair kit
3LP to the next mechanic to speak up who HASN’T made a contract yet. Call me paranoid, but I don’t want all our upgrades in one mechanical basket–we’ll need multiple strong mechanics if we want to survive. 75% me up, please.
I’ll chip in an extra LP to any mechanic willing to join us on the Marina job. You can hide behind my considerable bulk, but I understand it’s probably a suicide mission. I wouldn’t take the offer if I were you…

1LP window bars
2LP light plating
1LP plumbing upgrade
1LP high-quality replacement parts
3LP chaingun
zeroing me out, if someone takes me up on the offer.

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Be patient. Cougar will call you when she’s ready.

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Also, it occurs to me, given the number of folks that scraped by in single-digit-HP last round (7), that we need more motivating muzaks streaming out each of our 8-trackz.

I’m starting off the drive to objective 1b with this:

BADASS ULTIMATE MECHANIC PRICE LIST:

  1. STANDARD REPAIRS: 1LP (you supply repair kit)

  2. TOW SERVICE: x2 fuel required

  3. WINCH SERVICE: Always free (per the golden rule!)

  4. ROAD REPAIR SERVICE (you supply repair kit) is fuel required x2 +5LP

((ooc: I imagine that any mechanic can tow, with the aid of a trailer hitch/tow-bar combo or tow straps even. There maybe some degree of speed/steering/control issues (+/-) depending on the vehicle and device utilized. A winch can only be equipped on a vehicle with a grill guard/cow pusher. What do the GM’s think?))

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Terrific. Rip Torn’ll buy one repair kit (4LP) from Stretch and gladly pay you 1 LP to get her HP back up to 75%. That gets her to 28. She’ll pay Stretch 4 more LP for 8 HP and be 1 HP shy. Looks like she’s also spend 2LP on Light Plating for +3 AR.

Still waiting to select a mission based off of who is going where. Seems like it’ll take a group.

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