It’s exactly as insightful and accurate as you might expect a game produced by a gigantic mega-corporation with a vested interest in mocking the concept to be.
That is to say, it’s just unfathomably condescending, insipid, and cruel. It’s the “racist libertarian uncle at Thanksgiving” of educational board game design. It’s a “Boomer laughing at Millennials and their avocado toast” meme transformed into cardboard and plastic and sold for $50.
https://twitter.com/nick_kapur/status/1164233656799506433
https://twitter.com/nick_kapur/status/1164235875678638080
https://twitter.com/nick_kapur/status/1164237173459161089
https://twitter.com/nick_kapur/status/1164239341557899267
To sum up another bunch of tweets in the thread, there’s also a “community fund”, which is essentially designed to collapse under the weight of the game’s own ludicrous mechanical requirements. Taxes are paid out of the fund into a private bank (why?). Wage increases are also paid from the community fund into the private bank (as opposed to into players’ hands… again, why?). The only way to refill the fund is for wealthy players to choose to put money in it, which is… not how socialism works? You can also collectively vote to take money from someone, but instead of redistributing the confiscated funds, they’re simply removed from the game.
Also Democracy is for losers too, apparently?
https://twitter.com/nick_kapur/status/1164251782635249664
Monopoly itself is, of course, the game originally designed to teach people about the horrible actions of literally-rent-seeking capitalists, taken by capitalists and turned into an unironically pro-capitalist game of wealth hoarding and pain-infliction that absolutely nobody enjoys playing anyway, so this is all of a piece, I guess.