Meet the Megaprocessor: a 16-bit CPU the size of a room


#1

Originally published at: http://boingboing.net/2016/08/19/meet-the-megaprocessor-a-16-b.html


#2

"I didn’t plan on ending up here.
Often said, seldom understood.


#3

Well, he’s terrible at Tetris, but he has a macrocomputer so I guess he’s ahead overall.


#4

I don’t know about the Amiga, but if I recall correctly the Mac Plus came in at a blistering 8MHz. Even the Commodore 64 already did 1MHz (albeit on an 8-bit processor - the MOS 6510)…

Ah nostalgia. You never forget the specs of your first computer, right?


#5

20kHz? Man, that thing must whine when it’s running - if your ears aren’t more that thirty years old.


#6

if you can hear it you’re too young to appreciate such a machine. now get off my lawn.


#7

“Neat. So why didn’t you build it in VR instead?”
{lengthy pause}
"[long series of expletives]"


#8

The Amiga’s MC68000 was clocked at 7.16 MHz. The amusing thing was that the Mac emulator on the Amiga ran Mac apps faster than the Mac due to offloading the I/O, graphics, sound, etc to the custom co-processors.

But yeah, the author is off by several orders of magnitude when it comes to speed. And when it comes down to it, the MC68000 was, internally, a 32-bit CPU.


#9

Many years ago, I was attending some factory training. They showed a new machine. When it was performing some operations, I could hear the motherboard vibrating, a very faint high pitched whine. I asked the instructor if the CPU was running at 20kHz or so, which he confirmed. I told him I could hear it.

Nowadays, I can’t hear above, I don’t know, 10kHz.


#10

I once worked in a department which had a development board that could be clocked down to DC. If you wanted to, you could spend a whole day doing a single fetch-execute cycle.


#11

i must really be taking good care of my ears. i can still hear sounds in the 18-19 khz range. i recently did a “test how old your ears are” utility on a website and it said my ears were 28, i’m 55. i don’t know how that’s worked out that way, i’ve been to plenty of concerts and baked in headphones on many occasions.


#12

Next up: tubes and delay lines.


#13

How many FPS can it get playing Crysis?


#14

He’s a terrible tetris player.


#15

Maybe 5fpc


#16

Actually, the NTSC C-64 ran at just under 1 MHz, while the PAL one ran just over.


#17

This takes me back to the Traveller Roleplaying Game, where computers were measured by their mass in multiple tonnes of displacement.


#18

The ZX Spectrum ran at 3.5MHz. We win! :stuck_out_tongue:

Seriously though, the Spectrum vs C64 holy wars were stupid. Just like all other computer holy wars.


#19

If could be half as large if we took out the fibre optics, but then you’d be vulnerable to nukes.


#20

That’s about what I got in that carrier bit.
I might have suggested to the developers that a freeze-ray was maybe not the best major weapon in a game that would force most users systems to their knees.