Plus considering it is missing required elements to be well formed, you might as well drop some of those unnecessary quotes
(Now to go write my own…)
I did 43 … ( with a little bit help from iMacros xD )
On first pass this is my cheat code:
But I can probably optimize that better… I got 1998 clicks
I got ~450000 clicks, but perhaps clicking again before the browser has had a chance to re-render is a bit unfair:
Come on, you know better. setInterval. Plus this is more like the kobyashi maru, the best way is not to play.
u r sexy winnar”; window.location=“http://goatse.cx”;
Good question. I’m not sure what is fair here, ultimately you could just
It’s so obvious, I can totes make a game in a tweet.
<body> <iframe src="oldschool.runescape.com"> </iframe> </body>
setInterval is far superior, don’t know what I was thinking.
Just a little friendly, chummy grief
I was thinking of a game that would use randomly timed closures to change the background quickly–click on blue and you get a point. But 140 chars? That’s tough.
But if you ran your main closure generator really tight you could squeeze the resources out of cheat loops
For Sale: Baby Shoes, Click Here.
[Spoiler: if you win the game, you have an opportunity to purchase baby shoes.]
So in general should we call it tct (turing complete tweets)?
For those actually playing it as a game, try it on a tablet - it cuts down the seek time to use your finger instead of a mouse.
I was a bit surprised to find it wasn’t written in APL.
Given enough code monkeys Tweeting game source code, It’s only a matter of time before the Feds designate one of the programs as a munition and haul the programmer into court.
Also, besides a “missing” unnecessary semicolon at the end, I’m not sure what’s malformed about it, nor what quotes are unnecessary (the ones inside the onclick function are needed because they form a string, and then you need to wrap the onclick in quotes because of the internal quotes or you’ll get a syntax error).
You big nerds. •ᴗ•
Annnnnd… here’s the first nude mod.
<body onload=d=Date.now,t=d(s=0)><p style="float:left" onclick="(e=d(++s)-t)<15e3?style.margin=e%300+' 0 0 '+e*7%300:alert(s)">(o)(o)</p></body>
No, I checked. The var names and his min’ed operators are exactly the same style of output as two js min’ers online. I never said obfuscated, and it is also reasonable to argue that one who uses minifiers may take up some techniques they observe.