Robot Turtles: the board game that teaches preschoolers to program

The problem I had with RoboRally is that there was no way to predict the other player’s robots would be on any given turn, so it was ineffective to try to engage them. Whenever I played the game, I would act as if the other robots didn’t exist and simply program mine to go as directly as possible to each target. It was not a terribly fun strategy, but it worked well–I never lost a game.