This Dungeons and Dragons campaign has been running for 35 years

Traveler, Star Frontiers, Metamorphosis Alpha, Gamma World.

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I’ll check those out. Thanks!

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God, I’d forgotten about Star Frontiers. There’s Living Steel as well from back then

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These all look cool, and I’ll likely look into some of them. Nothing wrong with science fantasy, but what I really want is a hard SF game setting, the tabletop that Charlie Stross, Greg Egan or maybe even Rudy Rucker would design. Metamorphosis Alpha looks promising…

(yes, I know I’m hard to please)

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Suggestion: look for the “old” Gamma World if it’s something you’re interested in. When it first came out, it was a serious SF dystopian-future sort of thing. The new D&D-compatible Gamma World is a lot of fun, but it’s intentionally much wackier and sillier than the old version. (example: species and traits can be generated randomly. My last game of it involved a sentient chia pet, a pyromaniac swarm of bees, and a British lab chimp among its players)

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No, many generations of characters have come and gone.

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By way of contrast, I just played in a one-off D&D 5E mini-adventure, because half our players for the Star Trek Adventures game couldn’t make it tonight.

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If it’s anything like previous campaigns I’ve played, that’s two, maybe three, good combats, tops.

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If you’re looking for hard scifi, check out Eclipse Phase or Fate Diaspora. There’s also an indy game called X-plorers that uses a super light rules system and you can make the setting as hard or campy as you like. Star Frontiers is big, gonzo space opera so if that’s not your thing.

I love them all though! :smiley:

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Is FASA still around? Or is there another company which puts out a Star Trek RPG*

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Weirdly, ‘game time’ can be a strange time warp, because while a combat can take 3-4 hours, it’s all theoretically happening in just a few minutes as magic missiles, spells, arrows, and swords go flying back and forth. Months of meeting every week to play can equate to a day or two of in-game time passing depending on the DM and the story.

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The second and third editions added a few good clarifications, but at the expense of additional rules. Part of the joy in the original AD&D came from the simplicity without the complexities. As long as the DM didn’t put up with language lawyering, the original rules served us well for many years.

I just wish I hadn’t loaned my complete AD&D boxed set to my high school friend. They’ve been gone for many decades now.

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Oh, man, I wanted one of those energy bows SO MUCH. At least, before puberty hit and I realized the benefits of the invisibility cloak. Now I just want that magic hat. He pulled an aircraft carrier out of that thing once!

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We’ve been using the Champions (Hero) system for years now. It’s flexible enough to run high fantasy, medieval, modern, sci-fi, or a number of variants with some massaging. We’ve run 18th century Napoleonic Wars, Cliffhangers, Conan the Barbarian, post apocalyptic, Bureau 13 (MiB meet Ghostbusters) and are currently running Star Trek. After so many years, it has the advantage that most of us are quite familiar with the system. Some of our people are currently enamored with WarMachine (the minis are VERY pretty), but the rule system is more complicated than most want to fiddle with.

How many PCs is this GM running? We have between 12 and 16, depending on who shows up, and consider that a fairly full house.

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BITD, my bro’s crew had somehow all managed to become immortals and demigods of one sort or another… I guess they experienced a long series of extremely lucky events.

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So you’re familiar with Dungeon Master aka @beschizza?

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Great video, good story.

I’m semi-retired, maybe all the way retired, and I really want to use some of my slackitude to get into a campaign.

Also, to start writing this stuff again. Or more to the point, finishing the almost-dozen projects I have lined up.

Last thing I wrote has only earned me $50 or so so-far.

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Seriously. It was great!

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Hats-off to that guy!
I started my campaign a year after him. The world is still going (after a long break). But now it’s my kids playing in it.

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