Badass Dragons of the Wasteland - Round Four Mission Topic (finally!)

Bill rolls on over to Sir Boyer and hoists his ride up on his tow hook.

The old crusty Mechanic works exceptionally quickly, draining and changing the fluids in the engine block.

Having found a few fresh spark plugs in Stretches The UAW’s scrap yard, the 3 worst plugs get pulled and Bill carefully gaps the other 5 plugs.

With no new wires the best that could be done is a simple inspection (one wire had to be electric taped to re-insulate the fraying)

And lastly when Bill thought nobody was paying attention he poured 1 pint of Starks Secret fuel booster™ into the escorts fuel tank…

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~Cl4nk: mood = humbled~

The Craftsman works in mysterious ways. Though they ain’t mechanics, both Rideword @Solomon and Junior @funruly are in the way of knowin’ and understandin’ the strange emanations that have come from us hackin’ at the head of him-as-ain’t-gonna-be-named-agin.

They seem to have rightly figgerred that it’s a place where two streets cross. Bein’ as how I didn’t grow up hereabouts, I got no notion o’ why that place would be special, but I’m thinkin’ that’s what our scouts’re ‘sposed to be workin’ on.

~Clank keys up the mic on the TCB, tuned to the frequency being used by those who have selected mission 3~

~Clank resumes feverishly repairing busted rides~

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Excellent. This is going precisely as it should.

The pictures from Stretch’s head will be distributed to the Scouts (or whomever) on Mission Three upon the clang of the Mission Lock bell, slightly over twenty hours from now. Hopefully, they’ll see what those pictures have to do with that location (if anything) and report the data back to the Mechanics for input into the head.

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Well it’s [like I said][1], I just had a flashback and don’t want anything more to do with Stretch’s head.

If the UAW is doing free installations, help me seat this new Overdrive Transmission (+10SP). I found it in the guts of the Captain of the Bastards when I busted him open, and I’m thinking we may need to leave the Citadel in a hurry. Help me strap on those overpass Plates (+4AR), and if nothing else, the extra weight will come in handy.

@Donald_Petersen Sorry I just want Cougar to know how equipped her team will be for this mission. If you prefer we could leave notes for her somewhere as we did in the past.
[1]: Badass Dragons of the Wasteland - Round Four

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Totally cool. This place is as good as any.

Breaks out his ratchet set and torches, lays down on his Mechanics creeper and kicks himself under your chassis…

After A LOT of cussin’ you hear a scream, and see Bill’s feet flailing around wildly!

“PULL ME OUTTA HERE DERNABBIT!”

Bill yells, and hearing the desperation in his voice, you leap into action and yank on the Mechanics dirty old cowboy boots until Bill himself, creeper and all popped out from beneath the ancient SemiTruck

Sputtering and spitting old motor oil left and right, Bill cant help but make a scene, and everyone in camp cant help but notice the poor old Mechanic is covered from his belly button on up to his eyebrows with the blackest, foulest, most ancient used motor oil anyone has ever seen…

All of your mod’s have been installed…

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I’m not much for show-boatin’, even with a harpoon on top, so I’m signing up for mission 2B, pulling that Ark and looking to stop any pendejo that might try to inconvenience us.

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~Bill: mood = devout~

Having noticed Bubba Zanetti’s name on the mission 3 sign up sheet, Bill slowly pulls up next to '66 Lotus Elan 26R…

Hey there Sir Zanetti, seeing as you’re aiding the Universal Auto Whisperers on our quest to hack Stretches head, I want to help make sure you succeed, so pop yer hood good buddy!

Diving under the hood and getting elbows deep into the engine compartment, the still oil stained mechanic start’s to cussin’…

After 20 minutes or so, Bill emerges from beneath the hood with an old serpentine belt in hand…

I replaced your belt and tightened your timing chain, this old girl is in Tip -Top condition… But you should take this just in case of, well you know… emergency’s…

Hands Bubba Zanetti 1 pint of Starks Secret fuel booster™…

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Thank you. You represent the very best of what the Great Assembler wants of all us.

May we be lugged firmly together.

–“Bubba” Zanetti.

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Like a lot of what I tell you kids, I got most of this story secondhand. I stayed back at the Ark, playing pinochle with Marion and watching those Mechanics try to get some useful data out of that robot head they scavenged from the junkyard. Sensible guys as they were (for a bunch of handwaving, chanting freaks with axle grease under their fingernails), they chose to hold off on busting down the door until they’d knocked first. “Stretch, can you give us any information about Fleetwood’s headquarters? Does the Citadel have any known weak points?” they asked, and the head buzzed and sparked and farted blue smoke before spitting out four glitched-up pictures of different locations and finally subsiding into silence.

Acting on a hunch Jane passed out the pictures to the Scouts. “Anyone recognize any of these locations off the top of your head?” she asked. Nobody did, though a couple pictures looked vaguely familiar. “Head on out. The Mechanics will see what further data they can hack out of the head. Stay tuned to the TCB; if we can figure out locations, we’ll forward them to you. I bet we’ll find a clue about the Citadel’s security at one of these locations.”

The Scouts headed out, the Mechanics settled in for a good long hack, and the Mule Train crawled on. Everyone was jumpy with the words of Toecutter’s threat at the forefront of our minds. Many of our best guns had gone to the Citadel, and it was hard to ignore the perilous situation that put us in. The Drivers that stayed behind to guard the Ark drove walleyed, trying to watch both sides of the freeway at once, as we inched closer to Fleetwood’s neighborhood. Cougar led the delegation to the Citadel, her gleaming black paint reflecting Junior’s Freightliner, the Major’s Knobbly, Nervous Mike’s Firebird, Channing Hunter’s Hilux, Rideword’s Vanagon, and “Knife” Boyer’s Mopar Escort playing the role of a Scout for this ride…

Before they left, Cougar addressed the Mule Train guards. “Didn’t realize we were going up against this Toecutter guy. You’re on hazard pay now. Same as the other missions, plus if we come back from the Citadel with anything worthwhile and find out you guys saw action, we’ll make sure our appreciation is known.” And then they were gone.

That’s what the Citadel looked like in her heyday before Chelsea lost her shit and triggered the final chain of events that led to Fleetwood elevating himself from humble Watts-based gentleman dealer in secondhand automotive components to one of the most powerful human beings on the West Coast. After he moved in, Fleetwood beefed up the already formidable security of his new fortress, installing guards on the roofs, razor wire along the parapets, and more machine gun nests than he strictly needed, to be honest. In a nod to his stubborn insistence on corporate legitimacy, the Fleetwood MacChanics logo was posted prominently above the door.

Mutants, androids, creepy lizard-men, and battle-hardened Raiders served as his security detail, and they all glared menacingly at Cougar’s crew as they motored up to the huge double door. “Come inside!” bellowed a familiar old voice. “The party’s been itchin’ to start! Hey, you with the speakers! Get over here.” Junior rumbled over to where Fleetwood stood next to the DJ’s turntable, accepted a long 1/4" cable, and plugged it into the E.A.R.A.C.H.E. “Now let’s get our groove on to a particular favorite from my old days back on South Central and 91st. Sally, baby girl, would you cut a rug with me?”

I didn’t know mom could dance, but a couple of the people present at the Citadel’s last party assured me that oh yes, she could. Despite the fact that everyone present was armed to the teeth and out the other side, the whole thing appeared to be an enormous apocalyptic world-ending party. Drinks flowed like the previous night’s rain, and the contests began. Right there inside the Citadel’s factory floor (which Fleetwood insisted on calling “my main audience chamber” as if he had a secondary one off to the side somewhere when his attention needed dividing), Mules like Rideword’s Vanagon squared off in PvP tractor-pulls. Between each opposing pair of contestants, a sizable pile of fuel barrels teetered over a roaring fire, and each truck tried to pull its opponent into the inferno before being pulled in itself. SHITGO engines roared far beyond their nominal redlines as the drivers, forcefed for days on the highest-octane deep-dish four-meat pizzas with extra sauce, grunted desperately into their thrones.

Meanwhile, Knife and the Major had taken their rides over to the short-track. Fleetwood’s minions had erected a dirt oval 3/8 mile in length, around the circumference of the cavernous room. Jumps and berms made it resemble a motocross track of old, yet even the hardest-core MX rider hadn’t faced such a heavily-mined track. The Major gulped at the prospect, but giving his Knobbly’s dash an affectionate pat, he motored to the starting line.

And up in the galleries above the oval track, Channing and Nervous Mike were shown the skeet-shooting course, wherein the Escort-class drivers would barrel around the balcony at top speed and take aim at “retired” vehicles hung from the ceiling, their frantic drivers still chained to their thrones. This event took place in two simultaneous counterclockwise heats with each starting line directly opposite the room form each other, ensuring that for most of the time at least, the Escorts would be firing at each other as much as upon their hapless targets.

And Cougar parked next to Fleetwood’s enormous and heavily-modified Cadillac, smile nailed securely onto her face, undergoing a heavy debriefing that nobody else could quite overhear. And all the while, all seven Drivers scanned their surroundings, searching for a weak point that might allow escape.

The obvious point of egress to anyone who’s seen these kinds of movies before would be the windows. Oversized and leaded, they let in enough grimy light to reveal that they were bulletproof, and their very presence was evidence that they were nuke-resistant. Indeed, Bill Samson had founded his tire empire during some pretty heavy labor unrest, and overbuilt his windows as a prescient precaution. Not once in 91 years had they been breached.

During his warmup lap, Knife took note of the bas-relief sculpture at the south end of the room. It appeared to depict a muscular, hirsute man being shorn of his luxurious locks by a beautiful woman while he slept. It seemed an odd objet d’art for a tire factory until Knife recognized Delilah robbing Samson of his legendary strength by cutting his hair. The sculpture had seen better days and appeared to show a few cracks, but the wall seemed otherwise quite thick and solid, and Knife couldn’t think of what might lie beyond it.

Channing ascended the ramps to the gallery and took note of possible egresses up there. These windows were not bulletproof, unlike the downstairs ones, and in fact several were already broken out. Channing saw a couple of places where, with the proper application of SPeed, ManeuVerability, and pure badassery, a driver could haul ass down the gallery, catch air off one of the improvised berms, blast through the windowframe, and then plummet down to… what? She couldn’t quite make out what lay beneath those windows outside, but she seemed to remember a lot of twisted metal and burning stacks of tires outside the building. Might be tough.

Cougar listened to Fleetwood ramble on about the old days in Watts as her mind raced, looking for a way to get herself and her companions safely out of this deathtrap. At the same time, now that she had an idea of the strength Fleetwood had gathered around him, she hoped to find another kind of weakness to exploit. She didn’t want to leave this treacherous old bastard behind to cause trouble for herself and her family or indeed anyone left behind on Earth. He had to be eliminated now, or at the very least neutralized as a threat. Next to her was the DJ booth which stood next to the kitchen doors. Uncle Freddy… that is, Fleetwood dearly loved his jams, and always kept a pair of DJs on constant duty in 12-hour shifts so that the music might never cease. Fleetwood’s mood seemed much improved with his discovery of Junior’s E.A.R.A.C.H.E. system, and she could see the wheels turning in his mind as he calculated how to get rid of Junior without actually harming the speakers. While he schemed to himself, Cougar watched the DJ disappear through the kitchen doors for a moment. The kitchen might be a good way out. All that food and drink had to get in somehow, and Cougar doubted Fleetwood had taken up farming and canning and brewing.

-“And now, Miss Sally… you wanna tell me what you’ve got in mind hauling that shiny ol’ dildo around town? It’s apt to embarrass an old fella like me what used to change your diapers.”

Cougar gritted her teeth and surreptitiously patted the smelly paw she’d dug up a couple of nights ago. She hoped she wouldn’t have to use it. She hoped some intel would arrive from the Mechanics soon.

She hoped she hadn’t doomed them all by coming here.

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Bill staggers around the camp… The grizzled and oil stained old man doesn’t look well… He throws up a black torrent of used motor oil… BLAAUGH!

OW! My head hurts… But I figgered out the next code!!

https://maps.google.com/maps?q=34.0907542+-118.3199278&hl=en&ll=34.090785,-118.319921&spn=0.010022,0.013797&sll=34.09075,-118.319943&sspn=0.010093,0.013797&t=m&z=16

Transmits new location data on the Mission 3 channel… passes out, falls over, blood trickles out of Bill’s nose…

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YES, MISSION 1, I MISSED THE FRIGGIN THREAD!

<><><><><><><><><><><><><>!

Not many noticed when old Bill fell over, but them that did seen a shocking sight! Thousands of Nanites crawled out of Bill’s nostrils and ran into his ears!

Suddenly Bill sits up straight, and in a monotone robotic voice say’s:

34.105409 -118.291782
https://maps.google.com/maps?q=34.105409+-118.291782&hl=en&sll=45.00109,-86.270553&sspn=8.763473,14.128418&t=m&z=16

Bill’s eyes roll back into his head as he falls back into unconsciousness…

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Well, looks like it’s just Bertie and I keeping the home fires burning; well, aside from all these sleepy folk around here, anyhow.

[gently rolls into one of the giant immobile Unimogs quietly idling nearby]

Wake up, lazybones!

Hmpf.

Perhaps I should have headed to the Citadel. Always did enjoy a good show - puts me in mind of my Footlights days back at Cambridge…If I could shoot straight, perhaps I would have; Father used to take me grouse shooting on Dartmoor from time to time, but I never got the hang of it. At the time, I didn’t think it was a useful skill. Hah! (put the dunce cap back on, Gonville!) That said, what use would it be if no-one survived to hack the head, or if there was no Ark left when they got back? Mind, if it’s that bloody important then why didn’t Cougar stick around to keep an eye on it? Blazer’s conspicuous by his absence too. He’s a rum one.

I hope that our Brothers Mechanical get that shield up and running quickly or else this is likely to get nasty tout de suite; Bubba’s told me some tales of Toecutter while Blazer was out of earshot, I sincerely hope they were tall ones. Speaking of which - where the hell is Bubba? I wonder if anyone else noticed that he was pretty darned keen to take on any other job than this one once he’d heard that his old compadre was coming to say hello (and this after chatting to him on the QT all week, apparently). Still, he’s a stand up fella, by all accounts.

Wait…what’s that?

…nothing. Shouldn’t have told that bloody silly story about The Fury. Got me jumping at shadows.

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~Clank lays a hand on the brow of the loyal brother of the UAW, before keying the mic on the TCB, still tuned to the mission 3 frequency.~

This may be our last transmission for y’all scouts. Brother Bill done spent hisself near unto death decodin’ this. I have only a little bit to add. The emanations caused by our pickin’ apart the head of him-who-… heck, that’s to hard to say anymore. Stretch’s head spit this out at the last:

He also spit out one more set of coordinates:

  • 34.063692
    -118.288622

which seem to be an antiques shop on the NW corner of W 6th St and S Westmoreland Ave.

~Clank groans~

I feel dangerously near to the Craftsman… do what you can with this…

~static~

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Oh oh oh symbolism! The only thing I love more than symbolism is a little breaking and entering. If someone can draw Fleetwood’s attention away just enough I can let some FP rip on that statue and wall and see what is behind. Remember, for all he knows I am a scout.

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(ooc: Oh shit did I just miss the sign-up?? I was going for mission 3. I filled in the sheet but I have no idea if i’m not way way way to late! I guess I zoned out for a day there @_@ )

Send a PM to @penguinchris to check on the progress of Mission Three, since Jane’s wrangling that one. There may still be time to contribute!

((ooc: I think the we are past the deadline at this point. I will admit, for whatever reason I missed the sign up link the first time through this thread too. I believe if you didn’t pick an option you ended up defending the mule train. You are still participating, don’t worry))