GURPS Combat arena

There is actually one All-Out Attack option (in GURPS Martial Arts) that could reach from there…

…but I’m not doing that, so don’t worry.

I’m doing an Evaluate maneuver, stepping away and turning to face you.

One step forward; also Evaluating.

One step back, Evaluate for a second turn.

Step forward and Evaluate

Step back and Evaluate for a third turn (Evaluate bonus now at maximum, +3).

Step forward and Evaluate (Evaluate maxed out at +3)

LEEROY JENKINS!!!

Four-hex shield rush. Basic to hit is Shield-13, increased to 16 by the Evaluate bonus, reduced to 14 by making it a partial Deceptive Attack (-1 to defend).

@discbot roll 3d6

@Wanderfound the 3d6 dice reads: 14 (6,5,3)

Hit!

(just)

You can Parry, Block or Dodge, although a Parry might break your spear. If you retreat (move back one hex), you get a +3 to Dodge and a +1 to Parry or Block. You could also Sidestep (retreat to the side instead of back) at the cost of reducing the retreat bonus by one, or Slip (“retreat” forwards; you can only move closer to your opponent with this, not past him) at the cost of reducing the bonus by two.

Your defence roll is also penalised by -1 due to the Deceptive Attack.

Take a step back and dodge.

12+3-1=14

@discbot roll 3d6 / 14 for dodging the shield rush

@nimelennar the 3d6 dice reads: 12 / 14 for dodging the shield rush (2,6,4)

You’ve actually got Dodge-11…

(so 11+3-1=13)

Sorry, I confused it with Block. So 13, instead of 14. 12 still should be under.

Yup, just dodged it.

As you dodged the rush, my movement continues forwards until I run out of movement points…which puts us both in the same hex, face-to-face in close combat, one hex “Northeast” of the last shown map.

I can’t parry or retreat due to my Move and Attack, but my defences are otherwise intact. You’ve still got your +3 Evaluate bonus.

I do an All-Out Attack: Feint & Attack.

That’s bold…

The Evaluate bonus applies to the Feint; we roll a Quick Contest of weapon skills, with my Broadsword-15 against your effective Spear-19. Then:

So, rolling for my response to your feint: @discbot roll 3d6

@Wanderfound the 3d6 dice reads: 13 (6,3,4)

@discbot Roll 3d6 for Feint

@nimelennar the 3d6 dice reads: 7 for Feint (2,3,2)

Ouch.

That gives me a -10 on my defences.

What sort of attack are you making? At what target, deceptive or telegraphic or standard?