@awfulhorrid the 3d6 dice reads: 7 for Attack vs 12 (2,1,4)
@Wanderfound the 3d6 dice reads: 8 vs parry-14 (13 +1 for retreat) (6,1,1)
Again, step forwards and swing for the torso with a full Deceptive Attack (-4/-2).
@discbot roll 3d6 vs Staff-12 (16 minus 4 for the Deceptive Attack)
@Wanderfound the 3d6 dice reads: 11 vs Staff-12 (16 minus 4 for the Deceptive Attack) (6,3,2)
Retreating parry (1 step backwards) with -2 for deceptive attack: 13 +1 -2 = 12
@discbot roll 3d6 vs Parry 12
Don’t forget your Defensive Grip.
Doh! (Although apparently I broke @discbot anyway …) Let’s try that again?
Retreating parry (1 step backwards) with +1 def. grip and -2 for deceptive attack: 13 +1 +1 -2 = 13
@discbot roll 3d6 for Parry vs. 13
@awfulhorrid the 3d6 dice reads: 9 for Parry vs. 13 (4,1,4)
I’m Waiting. If you get within range, I’ll attack taking the stop hit option if you’re attacking.
Evaluate, not moving.
Haven’t I seen this in a movie somewhere?
Also Evaluate.
Same again.
Me too. (Total +2)
…and up to +3 for me.
Options, options …
Well, I’m not going to turn down my last evaluate! +3 (max)
Staying still, maintaining the Evaluate.
Step forward 1 hex and attack - swing to right hand (-4) with Eval. bonus (+3) and Deceptive (-4/-2) for adjusted skill of 11.
@discbot roll 3d6 vs Attack 11
@awfulhorrid the 3d6 dice reads: 16 vs Attack 11 (6,6,4)
Swing and a miss, but at least it wasn’t a critical miss!