Somehow less upsetting, actually… I guess cause it seems more intentional, while the chair in the OP isn’t meant to look like it has human like characteristics.
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looks could do with the make-over…
Is there a particular Valve game I’d have to have played wrong not to get that?
Rebuttoning, a little more stuffing esp. on the arm backs, cinnabar w. laquer-ish finish, hidden ginger shots in the seat, those plastic furniture slidey bits…missing anything? Low frequency ultrasonic actuators at back and seat? Side Wubbles? Fiber optic fabric underlighting?
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