@Kassandra
use GOLD
pay 10 gwwar
trade Fluorometer newliminted
mission 3
END
If you’re on Mission 1, it’s probably a good idea to check if any of your equipment has a negative POW effect and if it does then trade it to someone on a different mission
Philosolobster and ROCKY ROAD on Mission 1 and no one else.
Naughty Boy and Princess Rembrandt on Mission 3 and no one else.
Load up either TexASS or Li’l Smokey to have SCI+SEN = 100, Send both on Mission 4
Justification:
We can get out of this with almost no damage: Hold off the swarm for three segments,and then kill the Bogey on the first run at mission 4. In this case, no one one on mission 2 gets hurt. The two wardens, with support from the Guardians, can do this.
If we try fight this out, we’ere going to lose a lot of good Sentients. Maybe be all of them. Don’t.
Mission 1
Requires high DEF, and will sustatin 60-100 HP of damage ( less if Mission 3 comes through). Either Warden can probably do this on their own, but safer to deploy both. Prickepants @daneel, Professor @monkeyoh and Racks, and the others are no longer needed, as we’re not trying to kill the swarm, just hold it off long enough for the Iconoclasts to kill the bogey. Anyone suffering damage beyond the two wardens would be a pointless waste of HP.
##Mission 3
THIS MISSION IS ALREADY PERFECT.
Naughty Boy and Princess Rembrandt have teamed up to provide more than 100 SEN. They will easily survive. And they will keep everyone on Missions 1 and 2 a helluva lot safer.
##Mission 4
This is tricky. we NEED to both
get one of the iconoclasts to SCI + SEN > 99, AND
get that “loaded” iconoclast to attack on segment 4.
We have two candidates: TexAss and Li’l Smokey. However, this one is subtle, so I’ll put up a separate post.
##MISSION 5
I really want to press gang two Scavengers into the Mission 5 pods just to see what happens. I’ll put up a poll.
##MISSION 2
Eveyone else should take mission 2. IF all goes well, you’re out of your contract with zero damage and zero cost. If something goes wrong, you’ll fight to save the ship (and your own Consciousness).
We need to pick one Iconoclast and many of us trade enough SCI and SEN to that one “loaded” iconoclast that his SCI+ SEN is at least 99.
Currently, three scavengers (Pricklepants, Naughty Boy, and Philosolobster) are trading items worth 17. That would bring Tex ASS to 73, or Petra / Mr T.Rump to 79. Neither is good enough. We can send both, but if both go, Tex ASS will perforce go first due to much higher EVA (41 vs 30). and Petra won’t get to try until segment 5 – exposing everyone on mission 2 to extreme danger.
It gets trickier. If we do load up Petra, he will die and take all that stuff with him - even if he succeeds . My preference is to load up Tex ASS, but send both. If TexASS fails, it’ll be up to Li’L smokey to save the day on Segment 5.
Which Iconoclast should we load up for the Segment 4 attack?
I can add 10+SEN or 6+SCI to either of the M3 members
Where would be the best use of Red? Allocate to M1 so that we can get an extra segment before falling back to M2?
@messana If I hold a red glob and then in segment 2 get run to zero, do we remain in M1 for segment 3 and I am back with 65 health or do I get pushed to M2 on revival?